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MixedRealityInputSystem.RequestNewGenericInputSource Method

Definition

System.Object.RequestNewGenericInputSource(System.String,Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer[],Microsoft.MixedReality.Toolkit.Input.InputSourceType)
public Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource RequestNewGenericInputSource (string name, Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer[] pointers = default, Microsoft.MixedReality.Toolkit.Input.InputSourceType sourceType = Microsoft.MixedReality.Toolkit.Input.InputSourceType.Other);
abstract member RequestNewGenericInputSource : string * Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer[] * Microsoft.MixedReality.Toolkit.Input.InputSourceType -> Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource
override this.RequestNewGenericInputSource : string * Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointer[] * Microsoft.MixedReality.Toolkit.Input.InputSourceType -> Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource
Public Function RequestNewGenericInputSource (name As String, Optional pointers As IMixedRealityPointer() = Nothing, Optional sourceType As InputSourceType = Microsoft.MixedReality.Toolkit.Input.InputSourceType.Other) As IMixedRealityInputSource

Parameters

name
String
sourceType
InputSourceType

Returns

Implements

Applies to