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NearInteractionTouchableUnityUI.Bounds Property

Definition

public:
 virtual property UnityEngine::Vector2 Bounds { UnityEngine::Vector2 get(); };
public override UnityEngine.Vector2 Bounds { get; }
member this.Bounds : UnityEngine.Vector2
Public Overrides ReadOnly Property Bounds As Vector2

Property Value

UnityEngine.Vector2

Applies to