SimulatedHand.TryGetJoint(TrackedHandJoint, MixedRealityPose) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Get the current pose of a hand joint.
public:
override bool TryGetJoint(Microsoft::MixedReality::Toolkit::Utilities::TrackedHandJoint joint, [Runtime::InteropServices::Out] Microsoft::MixedReality::Toolkit::Utilities::MixedRealityPose % pose);
public override bool TryGetJoint (Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint joint, out Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose pose);
override this.TryGetJoint : Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint * MixedRealityPose -> bool
Public Overrides Function TryGetJoint (joint As TrackedHandJoint, ByRef pose As MixedRealityPose) As Boolean
Parameters
- joint
- TrackedHandJoint
- pose
- MixedRealityPose