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SimulatedMotionControllerData.Rotation Property

Definition

Rotation of the motion controller

public:
 property UnityEngine::Quaternion Rotation { UnityEngine::Quaternion get(); void set(UnityEngine::Quaternion value); };
public UnityEngine.Quaternion Rotation { get; set; }
member this.Rotation : UnityEngine.Quaternion with get, set
Public Property Rotation As Quaternion

Property Value

UnityEngine.Quaternion

Applies to