ComparableRaycastResult(RaycastResult, Int32) Constructor
Definition
Important
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public ComparableRaycastResult (UnityEngine.EventSystems.RaycastResult raycastResult, int layerMaskIndex = 0);
new Microsoft.MixedReality.Toolkit.Physics.ComparableRaycastResult : UnityEngine.EventSystems.RaycastResult * int -> Microsoft.MixedReality.Toolkit.Physics.ComparableRaycastResult
Public Sub New (raycastResult As RaycastResult, Optional layerMaskIndex As Integer = 0)
Parameters
- raycastResult
- UnityEngine.EventSystems.RaycastResult
- layerMaskIndex
- Int32