Distorter.DistortPoint(Vector3, Single) Method
Definition
Important
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Distorts a world-space point Automatically applies DistortStrength and ensures that strength never exceeds 1
public UnityEngine.Vector3 DistortPoint (UnityEngine.Vector3 point, float strength = 1);
member this.DistortPoint : UnityEngine.Vector3 * single -> UnityEngine.Vector3
Public Function DistortPoint (point As Vector3, Optional strength As Single = 1) As Vector3
Parameters
- point
- UnityEngine.Vector3
- strength
- Single
Returns
UnityEngine.Vector3