GazeStabilizer.StableRay Property
Definition
Important
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The stabilized position.
public:
virtual property UnityEngine::Ray StableRay { UnityEngine::Ray get(); };
public override UnityEngine.Ray StableRay { get; }
member this.StableRay : UnityEngine.Ray
Public Overrides ReadOnly Property StableRay As Ray
Property Value
UnityEngine.Ray