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IMixedRealitySceneSystem.OnLightingLoaded Property

Definition

Called when a lighting scene has been loaded, activated and is valid. Includes scene name.

public:
 property Action<System::String ^> ^ OnLightingLoaded { Action<System::String ^> ^ get(); void set(Action<System::String ^> ^ value); };
public Action<string> OnLightingLoaded { get; set; }
member this.OnLightingLoaded : Action<string> with get, set
Public Property OnLightingLoaded As Action(Of String)

Property Value

Applies to