Editar

Partilhar via


MixedRealitySceneSystem.EditorLoadNextContent(Boolean) Method

Definition

Singly loads next content scene (if available) and unloads all other content scenes. Useful for inspectors.

public void EditorLoadNextContent (bool wrap = false);
abstract member EditorLoadNextContent : bool -> unit
override this.EditorLoadNextContent : bool -> unit
Public Sub EditorLoadNextContent (Optional wrap As Boolean = false)

Parameters

wrap
Boolean

Implements

Applies to