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IMixedRealitySpatialAwarenessObserver.DefaultPhysicsLayer Property

Definition

Get or sets the default Unity Physics Layer on which to set the spatial object.

public:
 property int DefaultPhysicsLayer { int get(); };
public int DefaultPhysicsLayer { get; }
member this.DefaultPhysicsLayer : int
Public ReadOnly Property DefaultPhysicsLayer As Integer

Property Value

Applies to