BoundsControl.BoundsOverride Property
Definition
Important
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For complex objects, automatic bounds calculation may not behave as expected. Use an existing Box Collider (even on a child object) to manually determine bounds of bounds control.
public:
property UnityEngine::BoxCollider ^ BoundsOverride { UnityEngine::BoxCollider ^ get(); void set(UnityEngine::BoxCollider ^ value); };
public UnityEngine.BoxCollider BoundsOverride { get; set; }
member this.BoundsOverride : UnityEngine.BoxCollider with get, set
Public Property BoundsOverride As BoxCollider
Property Value
UnityEngine.BoxCollider