BoundsControl.IMixedRealityFocusHandler.OnFocusExit(FocusEventData) Method
Definition
Important
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The Focus Exit event is raised on this GameObject whenever a IMixedRealityPointer's focus leaves this GameObject's Collider.
virtual void Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusHandler.OnFocusExit(Microsoft::MixedReality::Toolkit::Input::FocusEventData ^ eventData) = Microsoft::MixedReality::Toolkit::Input::IMixedRealityFocusHandler::OnFocusExit;
void IMixedRealityFocusHandler.OnFocusExit (Microsoft.MixedReality.Toolkit.Input.FocusEventData eventData);
abstract member Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusHandler.OnFocusExit : Microsoft.MixedReality.Toolkit.Input.FocusEventData -> unit
override this.Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusHandler.OnFocusExit : Microsoft.MixedReality.Toolkit.Input.FocusEventData -> unit
Sub OnFocusExit (eventData As FocusEventData) Implements IMixedRealityFocusHandler.OnFocusExit
Parameters
- eventData
- FocusEventData