CustomInteractablesReceiver.OnUpdate(InteractableStates, Interactable) Method
Definition
Important
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Called on update, check to see if the state has changed sense the last call
public:
override void OnUpdate(Microsoft::MixedReality::Toolkit::UI::InteractableStates ^ state, Microsoft::MixedReality::Toolkit::UI::Interactable ^ source);
public override void OnUpdate (Microsoft.MixedReality.Toolkit.UI.InteractableStates state, Microsoft.MixedReality.Toolkit.UI.Interactable source);
override this.OnUpdate : Microsoft.MixedReality.Toolkit.UI.InteractableStates * Microsoft.MixedReality.Toolkit.UI.Interactable -> unit
Public Overrides Sub OnUpdate (state As InteractableStates, source As Interactable)
Parameters
- state
- InteractableStates
- source
- Interactable