MaintainApparentSizeConstraint Class
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Component for setting the min/max scale values for ObjectManipulator or BoundsControl
public ref class MaintainApparentSizeConstraint : Microsoft::MixedReality::Toolkit::UI::TransformConstraint
public class MaintainApparentSizeConstraint : Microsoft.MixedReality.Toolkit.UI.TransformConstraint
type MaintainApparentSizeConstraint = class
inherit TransformConstraint
Public Class MaintainApparentSizeConstraint
Inherits TransformConstraint
- Inheritance
Constructors
MaintainApparentSizeConstraint() |
Fields
worldPoseOnManipulationStart | (Inherited from TransformConstraint) |
Properties
ConstraintType | |
ExecutionPriority |
Execution order priority of this constraint. Lower numbers will be executed before higher numbers. (Inherited from TransformConstraint) |
HandType |
Whether this constraint applies to one hand manipulation, two hand manipulation or both (Inherited from TransformConstraint) |
ProximityType |
Whether this constraint applies to near manipulation, far manipulation or both (Inherited from TransformConstraint) |
TargetTransform |
Obsolete.
Transform that we intend to apply constraints to (Inherited from TransformConstraint) |
Methods
ApplyConstraint(MixedRealityTransform) |
Constrains scale such that the object's apparent size at manipulation start does not change when the object is moved towards and away from the head. |
Initialize(MixedRealityPose) |
Obsolete.
Intended to be called on manipulation started (Inherited from TransformConstraint) |
Initialize(MixedRealityTransform) |
Intended to be called on manipulation started |
OnDisable() | (Inherited from TransformConstraint) |
OnEnable() | (Inherited from TransformConstraint) |