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PinchSlider.SliderStartPosition Property

Definition

Gets the start position of the slider, in world space, or zero if invalid. Sets the start position of the slider, in world space, projected to the slider's axis.

public:
 property UnityEngine::Vector3 SliderStartPosition { UnityEngine::Vector3 get(); void set(UnityEngine::Vector3 value); };
public UnityEngine.Vector3 SliderStartPosition { get; set; }
member this.SliderStartPosition : UnityEngine.Vector3 with get, set
Public Property SliderStartPosition As Vector3

Property Value

UnityEngine.Vector3

Applies to