Editar

Partilhar via


PrefabSpawner.IMixedRealityInputHandler.OnInputDown(InputEventData) Method

Definition

Input Down updates from Interactions, Keys, or any other simple input.

 virtual void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputHandler.OnInputDown(Microsoft::MixedReality::Toolkit::Input::InputEventData ^ eventData) = Microsoft::MixedReality::Toolkit::Input::IMixedRealityInputHandler::OnInputDown;
void IMixedRealityInputHandler.OnInputDown (Microsoft.MixedReality.Toolkit.Input.InputEventData eventData);
abstract member Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputHandler.OnInputDown : Microsoft.MixedReality.Toolkit.Input.InputEventData -> unit
override this.Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputHandler.OnInputDown : Microsoft.MixedReality.Toolkit.Input.InputEventData -> unit
Sub OnInputDown (eventData As InputEventData) Implements IMixedRealityInputHandler.OnInputDown

Parameters

eventData
InputEventData

Implements

Applies to