ScrollingObjectCollection.UseOnPreRender Property
Definition
Important
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Toggles whether Camera OnPreRender callback will be used to manage content visibility. The fallback is MonoBehaviour.LateUpdate().
public:
property bool UseOnPreRender { bool get(); void set(bool value); };
public bool UseOnPreRender { get; set; }
member this.UseOnPreRender : bool with get, set
Public Property UseOnPreRender As Boolean
Property Value
Remarks
This is especially helpful if you're trying to scroll dynamically created objects that may be added to the list after LateUpdate,