SolverHandler.PreferredTrackedHandedness Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Controller side to favor and pick first if TrackedHandedness is set to both
public:
property Microsoft::MixedReality::Toolkit::Utilities::Handedness PreferredTrackedHandedness { Microsoft::MixedReality::Toolkit::Utilities::Handedness get(); void set(Microsoft::MixedReality::Toolkit::Utilities::Handedness value); };
public Microsoft.MixedReality.Toolkit.Utilities.Handedness PreferredTrackedHandedness { get; set; }
member this.PreferredTrackedHandedness : Microsoft.MixedReality.Toolkit.Utilities.Handedness with get, set
Public Property PreferredTrackedHandedness As Handedness
Property Value
Remarks
Only possible values, Left or Right