Partilhar via


AlignmentManager.AddAlignmentAnchor(String, Pose, Pose) Método

Definição

public Microsoft.MixedReality.WorldLocking.Core.AnchorId AddAlignmentAnchor (string uniqueName, UnityEngine.Pose virtualPose, UnityEngine.Pose lockedPose);
abstract member AddAlignmentAnchor : string * UnityEngine.Pose * UnityEngine.Pose -> Microsoft.MixedReality.WorldLocking.Core.AnchorId
override this.AddAlignmentAnchor : string * UnityEngine.Pose * UnityEngine.Pose -> Microsoft.MixedReality.WorldLocking.Core.AnchorId
Public Function AddAlignmentAnchor (uniqueName As String, virtualPose As Pose, lockedPose As Pose) As AnchorId

Parâmetros

uniqueName
String
virtualPose
UnityEngine.Pose
lockedPose
UnityEngine.Pose

Retornos

Implementações

Aplica-se a