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PluginNoop Classe

Definição

public class PluginNoop : IDisposable, Microsoft.MixedReality.WorldLocking.Core.IPlugin
type PluginNoop = class
    interface IPlugin
    interface IDisposable
Public Class PluginNoop
Implements IDisposable, IPlugin
Herança
PluginNoop
Implementações

Construtores

PluginNoop()

Propriedades

Metrics
VersionCompact
VersionDetailed

Métodos

AddFrozenAnchor(AnchorId, Pose)
AddSpongyAnchors(List<AnchorPose>)
AddSpongyEdges(ICollection<AnchorEdge>)
ClearFrozenAnchors()
ClearFrozenEdges()
ClearSpongyAnchors()
ClearSpongyEdges()
ComputeAttachmentPointAdjustment(AnchorId, Vector3, AnchorId, Vector3, Pose)
CreateAttachmentPointFromHead(Vector3, AnchorId, Vector3)
CreateAttachmentPointFromSpawner(AnchorId, Vector3, Vector3, AnchorId, Vector3)
CreateDeserializer()

Create um desserializador de estado do mundo congelado.

CreateSerializer(Single)

Create um serializador de estado de mundo congelado

Dispose()
Finalize()
GetAlignment()
GetFrozenAnchorIds()
GetFrozenAnchors()
GetFrozenEdges()
GetMostSignificantFragmentId()
GetMostSignificantFrozenAnchorId()
GetNumFrozenEdges()
GetSpongyHead()
GetSupportRelevances()
Merge(FragmentId, FragmentPose[])
MoveAttachmentPoint(Vector3, AnchorId, Vector3)
MoveFrozenAnchor(AnchorId, Pose)
Refreeze(FragmentId, FragmentId[])
RefreezeFinish()
RemoveFrozenAnchor(AnchorId)
RemoveFrozenEdge(AnchorId, AnchorId)
ResetAlignment(Pose)
SetFrozenAnchorTransform(AnchorId, Pose)
SetMostSignificantSpongyAnchorId(AnchorId)
Step_Finish()
Step_Init(Pose)

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