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GraphicsPath.Reverse Método

Definição

Inverte a ordem dos pontos na matriz PathPoints deste GraphicsPath.

public:
 void Reverse();
public void Reverse ();
member this.Reverse : unit -> unit
Public Sub Reverse ()

Exemplos

O exemplo de código a seguir foi projetado para uso com o Windows Forms e requer PaintEventArgse, um objeto de evento OnPaint. O código executa as seguintes ações:

  • Cria um caminho e adiciona vários primitivos ao caminho.

  • Desenha a matriz de pontos do caminho para a tela.

  • Desenha a matriz de pontos invertidos para a tela.

Observe que a segunda listagem de pontos está em ordem inversa da primeira.

void GraphicsPathReverseExample( PaintEventArgs^ e )
{
   // Create a path and add a line, ellipse, and arc.
   GraphicsPath^ myPath = gcnew GraphicsPath;
   myPath->AddLine( Point(0,0), Point(100,100) );
   myPath->AddEllipse( 100, 100, 200, 250 );
   myPath->AddArc( 300, 250, 100, 100, 0, 90 );

   // Draw the first set of points to the screen.
   DrawPoints2( e, myPath->PathPoints, 20 );

   // Call GraphicsPath.Reverse.
   myPath->Reverse();

   // Draw the reversed set of points to the screen.
   DrawPoints2( e, myPath->PathPoints, 150 );
}

//End GraphicsPathReverseExample.
// A helper function GraphicsPathReverseExample is used to draw the
// points to the screen.
void DrawPoints2( PaintEventArgs^ e, array<PointF>^ pathPoints, int xOffset )
{
   int y = 20;
   System::Drawing::Font^ myFont = gcnew System::Drawing::Font( "Arial",8 );
   for ( int i = 0; i < pathPoints->Length; i++ )
   {
      e->Graphics->DrawString( String::Concat( pathPoints[ i ].X, ", ", pathPoints[ i ].Y ), myFont, Brushes::Black, (float)xOffset, (float)y );
      y += 20;

   }
}
// End DrawPoints
public void GraphicsPathReverseExample(PaintEventArgs e)
{
             
    // Create a path and add a line, ellipse, and arc.
    GraphicsPath myPath = new GraphicsPath();
    myPath.AddLine(new Point(0, 0), new Point(100, 100));
    myPath.AddEllipse(100, 100, 200, 250);
    myPath.AddArc(300, 250, 100, 100, 0, 90);
             
    // Draw the first set of points to the screen.
    DrawPoints2(e, myPath.PathPoints, 20);
             
    // Call GraphicsPath.Reverse.
    myPath.Reverse();
             
    // Draw the reversed set of points to the screen.
    DrawPoints2(e, myPath.PathPoints, 150);
}
//End GraphicsPathReverseExample.
             
// A helper function GraphicsPathReverseExample is used to draw the
             
// points to the screen.
public void DrawPoints2(PaintEventArgs e, PointF[] pathPoints, int xOffset)
{
    int y = 20;
    Font myFont = new Font("Arial", 8);
    for(int i=0;i < pathPoints.Length; i++)
    {
        e.Graphics.DrawString(pathPoints[i].X.ToString() + ", " +
            pathPoints[i].Y.ToString(),
            myFont,
            Brushes.Black,
            xOffset,
            y);
        y += 20;
    }
} 
// End DrawPoints
Public Sub GraphicsPathReverseExample(ByVal e As PaintEventArgs)

    ' Create a path and add a line, ellipse, and arc.
    Dim myPath As New GraphicsPath
    myPath.AddLine(New Point(0, 0), New Point(100, 100))
    myPath.AddEllipse(100, 100, 200, 250)
    myPath.AddArc(300, 250, 100, 100, 0, 90)

    ' Draw the first set of points to the screen.
    DrawPointsHelper2(e, myPath.PathPoints, 20)

    ' Call GraphicsPath.Reverse.
    myPath.Reverse()

    ' Draw the reversed set of points to the screen.
    DrawPointsHelper2(e, myPath.PathPoints, 150)
End Sub

' A helper function used by GraphicsPathReverseExample to draw points.
Public Sub DrawPointsHelper2(ByVal e As PaintEventArgs, _
ByVal pathPoints() As PointF, ByVal xOffset As Integer)
    Dim y As Integer = 20
    Dim myFont As New Font("Arial", 8)
    Dim i As Integer
    For i = 0 To pathPoints.Length - 1
        e.Graphics.DrawString(pathPoints(i).X.ToString() + _
        ", " + pathPoints(i).Y.ToString(), myFont, Brushes.Black, _
        xOffset, y)
        y += 20
    Next i
End Sub

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