Range Struct
Definition
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Represents a range that has start and end indexes.
public value class Range : IEquatable<Range>
public readonly struct Range : IEquatable<Range>
type Range = struct
Public Structure Range
Implements IEquatable(Of Range)
- Inheritance
- Implements
Remarks
Range
is used by the C# compiler to support the range syntax:
int[] someArray = new int[5] { 1, 2, 3, 4, 5 };
int[] subArray1 = someArray[0..2]; // { 1, 2 }
int[] subArray2 = someArray[1..^0]; // { 2, 3, 4, 5 }
Constructors
Range(Index, Index) |
Instantiates a new Range instance with the specified starting and ending indexes. |
Properties
All |
Gets a Range object that starts from the first element to the end. |
End |
Gets an Index that represents the exclusive end index of the range. |
Start |
Gets the inclusive start index of the Range. |
Methods
EndAt(Index) |
Creates a Range object starting from the first element in the collection to a specified end index. |
Equals(Object) |
Returns a value that indicates whether the current instance is equal to a specified object. |
Equals(Range) |
Returns a value that indicates whether the current instance is equal to another Range object. |
GetHashCode() |
Returns the hash code for this instance. |
GetOffsetAndLength(Int32) |
Calculates the start offset and length of the range object using a collection length. |
StartAt(Index) |
Returns a new Range instance starting from a specified start index to the end of the collection. |
ToString() |
Returns the string representation of the current Range object. |