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Entity Documentation - minecraft:behavior.breed

Allows this mob to breed with other mobs.

Note

Requires the following component in order to work properly:

Entity Breed Behavior Properties

Name Default Value Type Description Example Values
control_flags [] Control Flags choices
priority 0 Integer number As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal. Chicken: 3, Frog: 4
speed_multiplier 1 Decimal number Movement speed multiplier applied to the mob when using this AI Goal. Chicken: 1, Goat: 0.6

Control Flags choices

Value Title Description
jump Jump
look Look
move Move

Samples

Chicken

"minecraft:behavior.breed": {
  "priority": 3,
  "speed_multiplier": 1
}

Frog

"minecraft:behavior.breed": {
  "priority": 4
}

Goat

"minecraft:behavior.breed": {
  "priority": 3,
  "speed_multiplier": 0.6
}

Llama

"minecraft:behavior.breed": {
  "priority": 4,
  "speed_multiplier": 1
}