Rectangle.Intersect Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Determines the Rectangle structure that represents the intersection of two rectangles.
Overloads
Intersect(Rectangle, Rectangle) |
Returns a third Rectangle structure that represents the intersection of two other Rectangle structures. If there is no intersection, an empty Rectangle is returned. |
Intersect(Rectangle) |
Replaces this Rectangle with the intersection of itself and the specified Rectangle. |
Intersect(Rectangle, Rectangle)
- Source:
- Rectangle.cs
- Source:
- Rectangle.cs
- Source:
- Rectangle.cs
public:
static System::Drawing::Rectangle Intersect(System::Drawing::Rectangle a, System::Drawing::Rectangle b);
public static System.Drawing.Rectangle Intersect (System.Drawing.Rectangle a, System.Drawing.Rectangle b);
static member Intersect : System.Drawing.Rectangle * System.Drawing.Rectangle -> System.Drawing.Rectangle
Public Shared Function Intersect (a As Rectangle, b As Rectangle) As Rectangle
Parameters
A rectangle to intersect.
A rectangle to intersect.
Returns
A Rectangle that represents the intersection of a
and b
.
Examples
The following code example demonstrates the Intersect, IsEmpty and the IntersectsWith members. This example should be used with a Windows Form. Paste this code into a form and call this method when handling the form's Paint event, passing e
as PaintEventArgs.
private:
void StaticRectangleIntersection( PaintEventArgs^ e )
{
Rectangle rectangle1 = Rectangle(50,50,200,100);
Rectangle rectangle2 = Rectangle(70,20,100,200);
e->Graphics->DrawRectangle( Pens::Black, rectangle1 );
e->Graphics->DrawRectangle( Pens::Red, rectangle2 );
if ( rectangle1.IntersectsWith( rectangle2 ) )
{
Rectangle rectangle3 = Rectangle::Intersect( rectangle1, rectangle2 );
if ( !rectangle3.IsEmpty )
{
e->Graphics->FillRectangle( Brushes::Green, rectangle3 );
}
}
}
private void StaticRectangleIntersection(PaintEventArgs e)
{
Rectangle rectangle1 = new Rectangle(50, 50, 200, 100);
Rectangle rectangle2 = new Rectangle(70, 20, 100, 200);
Rectangle rectangle3 = new Rectangle();
e.Graphics.DrawRectangle(Pens.Black, rectangle1);
e.Graphics.DrawRectangle(Pens.Red, rectangle2);
if (rectangle1.IntersectsWith(rectangle2))
{
rectangle3 = Rectangle.Intersect(rectangle1, rectangle2);
if (!rectangle3.IsEmpty)
{
e.Graphics.FillRectangle(Brushes.Green, rectangle3);
}
}
}
Private Sub StaticRectangleIntersection(ByVal e As PaintEventArgs)
Dim rectangle1 As New Rectangle(50, 50, 200, 100)
Dim rectangle2 As New Rectangle(70, 20, 100, 200)
Dim rectangle3 As New Rectangle
e.Graphics.DrawRectangle(Pens.Black, rectangle1)
e.Graphics.DrawRectangle(Pens.Red, rectangle2)
If (rectangle1.IntersectsWith(rectangle2)) Then
rectangle3 = Rectangle.Intersect(rectangle1, rectangle2)
If Not rectangle3.IsEmpty Then
e.Graphics.FillRectangle(Brushes.Green, rectangle3)
End If
End If
End Sub
Applies to
Intersect(Rectangle)
- Source:
- Rectangle.cs
- Source:
- Rectangle.cs
- Source:
- Rectangle.cs
public:
void Intersect(System::Drawing::Rectangle rect);
public void Intersect (System.Drawing.Rectangle rect);
member this.Intersect : System.Drawing.Rectangle -> unit
Public Sub Intersect (rect As Rectangle)
Parameters
Examples
The following code example demonstrates the Intersect, IsEmpty and the IntersectsWith members. This example should be used with a Windows Form. Paste this code into a form and call this method when handling the form's Paint event, passing e
as PaintEventArgs.
private:
void InstanceRectangleIntersection( PaintEventArgs^ e )
{
Rectangle rectangle1 = Rectangle(50,50,200,100);
Rectangle rectangle2 = Rectangle(70,20,100,200);
e->Graphics->DrawRectangle( Pens::Black, rectangle1 );
e->Graphics->DrawRectangle( Pens::Red, rectangle2 );
if ( rectangle1.IntersectsWith( rectangle2 ) )
{
rectangle1.Intersect( rectangle2 );
if ( !rectangle1.IsEmpty )
{
e->Graphics->FillRectangle( Brushes::Green, rectangle1 );
}
}
}
private void InstanceRectangleIntersection(PaintEventArgs e)
{
Rectangle rectangle1 = new Rectangle(50, 50, 200, 100);
Rectangle rectangle2 = new Rectangle(70, 20, 100, 200);
e.Graphics.DrawRectangle(Pens.Black, rectangle1);
e.Graphics.DrawRectangle(Pens.Red, rectangle2);
if (rectangle1.IntersectsWith(rectangle2))
{
rectangle1.Intersect(rectangle2);
if (!rectangle1.IsEmpty)
{
e.Graphics.FillRectangle(Brushes.Green, rectangle1);
}
}
}
Private Sub InstanceRectangleIntersection( _
ByVal e As PaintEventArgs)
Dim rectangle1 As New Rectangle(50, 50, 200, 100)
Dim rectangle2 As New Rectangle(70, 20, 100, 200)
e.Graphics.DrawRectangle(Pens.Black, rectangle1)
e.Graphics.DrawRectangle(Pens.Red, rectangle2)
If (rectangle1.IntersectsWith(rectangle2)) Then
rectangle1.Intersect(rectangle2)
If Not (rectangle1.IsEmpty) Then
e.Graphics.FillRectangle(Brushes.Green, rectangle1)
End If
End If
End Sub