Sve.ConvertToDouble Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
ConvertToDouble(Vector<UInt64>) |
svfloat64_t svcvt_f64[_u64]_m(svfloat64_t inactive, svbool_t pg, svuint64_t op) svfloat64_t svcvt_f64[_u64]_x(svbool_t pg, svuint64_t op) svfloat64_t svcvt_f64[_u64]_z(svbool_t pg, svuint64_t op) UCVTF Zresult.D, Pg/M, Zop.D |
ConvertToDouble(Vector<Int32>) |
svfloat64_t svcvt_f64[_s32]_m(svfloat64_t inactive, svbool_t pg, svint32_t op) svfloat64_t svcvt_f64[_s32]_x(svbool_t pg, svint32_t op) svfloat64_t svcvt_f64[_s32]_z(svbool_t pg, svint32_t op) SCVTF Zresult.D, Pg/M, Zop.S |
ConvertToDouble(Vector<Int64>) |
svfloat64_t svcvt_f64[_s64]_m(svfloat64_t inactive, svbool_t pg, svint64_t op) svfloat64_t svcvt_f64[_s64]_x(svbool_t pg, svint64_t op) svfloat64_t svcvt_f64[_s64]_z(svbool_t pg, svint64_t op) SCVTF Zresult.D, Pg/M, Zop.D |
ConvertToDouble(Vector<Single>) |
svfloat64_t svcvt_f64[_f32]_m(svfloat64_t inactive, svbool_t pg, svfloat32_t op) svfloat64_t svcvt_f64[_f32]_x(svbool_t pg, svfloat32_t op) svfloat64_t svcvt_f64[_f32]_z(svbool_t pg, svfloat32_t op) FCVT Zresult.D, Pg/M, Zop.S |
ConvertToDouble(Vector<UInt32>) |
svfloat64_t svcvt_f64[_u32]_m(svfloat64_t inactive, svbool_t pg, svuint32_t op) svfloat64_t svcvt_f64[_u32]_x(svbool_t pg, svuint32_t op) svfloat64_t svcvt_f64[_u32]_z(svbool_t pg, svuint32_t op) UCVTF Zresult.D, Pg/M, Zop.S |
ConvertToDouble(Vector<UInt64>)
svfloat64_t svcvt_f64[_u64]_m(svfloat64_t inactive, svbool_t pg, svuint64_t op)
svfloat64_t svcvt_f64[_u64]_x(svbool_t pg, svuint64_t op)
svfloat64_t svcvt_f64[_u64]_z(svbool_t pg, svuint64_t op)
UCVTF Zresult.D, Pg/M, Zop.D
public:
static System::Numerics::Vector<double> ConvertToDouble(System::Numerics::Vector<System::UInt64> value);
public static System.Numerics.Vector<double> ConvertToDouble (System.Numerics.Vector<ulong> value);
static member ConvertToDouble : System.Numerics.Vector<uint64> -> System.Numerics.Vector<double>
Public Shared Function ConvertToDouble (value As Vector(Of ULong)) As Vector(Of Double)
Parameters
Returns
Applies to
ConvertToDouble(Vector<Int32>)
svfloat64_t svcvt_f64[_s32]_m(svfloat64_t inactive, svbool_t pg, svint32_t op)
svfloat64_t svcvt_f64[_s32]_x(svbool_t pg, svint32_t op)
svfloat64_t svcvt_f64[_s32]_z(svbool_t pg, svint32_t op)
SCVTF Zresult.D, Pg/M, Zop.S
public:
static System::Numerics::Vector<double> ConvertToDouble(System::Numerics::Vector<int> value);
public static System.Numerics.Vector<double> ConvertToDouble (System.Numerics.Vector<int> value);
static member ConvertToDouble : System.Numerics.Vector<int> -> System.Numerics.Vector<double>
Public Shared Function ConvertToDouble (value As Vector(Of Integer)) As Vector(Of Double)
Parameters
Returns
Applies to
ConvertToDouble(Vector<Int64>)
svfloat64_t svcvt_f64[_s64]_m(svfloat64_t inactive, svbool_t pg, svint64_t op)
svfloat64_t svcvt_f64[_s64]_x(svbool_t pg, svint64_t op)
svfloat64_t svcvt_f64[_s64]_z(svbool_t pg, svint64_t op)
SCVTF Zresult.D, Pg/M, Zop.D
public:
static System::Numerics::Vector<double> ConvertToDouble(System::Numerics::Vector<long> value);
public static System.Numerics.Vector<double> ConvertToDouble (System.Numerics.Vector<long> value);
static member ConvertToDouble : System.Numerics.Vector<int64> -> System.Numerics.Vector<double>
Public Shared Function ConvertToDouble (value As Vector(Of Long)) As Vector(Of Double)
Parameters
Returns
Applies to
ConvertToDouble(Vector<Single>)
svfloat64_t svcvt_f64[_f32]_m(svfloat64_t inactive, svbool_t pg, svfloat32_t op)
svfloat64_t svcvt_f64[_f32]_x(svbool_t pg, svfloat32_t op)
svfloat64_t svcvt_f64[_f32]_z(svbool_t pg, svfloat32_t op)
FCVT Zresult.D, Pg/M, Zop.S
public:
static System::Numerics::Vector<double> ConvertToDouble(System::Numerics::Vector<float> value);
public static System.Numerics.Vector<double> ConvertToDouble (System.Numerics.Vector<float> value);
static member ConvertToDouble : System.Numerics.Vector<single> -> System.Numerics.Vector<double>
Public Shared Function ConvertToDouble (value As Vector(Of Single)) As Vector(Of Double)
Parameters
Returns
Applies to
ConvertToDouble(Vector<UInt32>)
svfloat64_t svcvt_f64[_u32]_m(svfloat64_t inactive, svbool_t pg, svuint32_t op)
svfloat64_t svcvt_f64[_u32]_x(svbool_t pg, svuint32_t op)
svfloat64_t svcvt_f64[_u32]_z(svbool_t pg, svuint32_t op)
UCVTF Zresult.D, Pg/M, Zop.S
public:
static System::Numerics::Vector<double> ConvertToDouble(System::Numerics::Vector<System::UInt32> value);
public static System.Numerics.Vector<double> ConvertToDouble (System.Numerics.Vector<uint> value);
static member ConvertToDouble : System.Numerics.Vector<uint32> -> System.Numerics.Vector<double>
Public Shared Function ConvertToDouble (value As Vector(Of UInteger)) As Vector(Of Double)