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MessageHeader<T> Constructors

Definition

Initializes a new instance of the MessageHeader<T> class.

Overloads

MessageHeader<T>()

Initializes a new instance of the MessageHeader<T> class.

MessageHeader<T>(T)

Initializes a new instance of the MessageHeader<T> class with the specified header content.

MessageHeader<T>(T, Boolean, String, Boolean)

Initializes a new instance of the MessageHeader<T> class with the specified header content and metadata.

MessageHeader<T>()

Source:
MessageHeaderT.cs

Initializes a new instance of the MessageHeader<T> class.

public:
 MessageHeader();
public MessageHeader ();
Public Sub New ()

Applies to

MessageHeader<T>(T)

Source:
MessageHeaderT.cs

Initializes a new instance of the MessageHeader<T> class with the specified header content.

public:
 MessageHeader(T content);
public MessageHeader (T content);
new System.ServiceModel.MessageHeader<'T> : 'T -> System.ServiceModel.MessageHeader<'T>
Public Sub New (content As T)

Parameters

content
T

The content of the new header.

Applies to

MessageHeader<T>(T, Boolean, String, Boolean)

Source:
MessageHeaderT.cs

Initializes a new instance of the MessageHeader<T> class with the specified header content and metadata.

public:
 MessageHeader(T content, bool mustUnderstand, System::String ^ actor, bool relay);
public MessageHeader (T content, bool mustUnderstand, string actor, bool relay);
new System.ServiceModel.MessageHeader<'T> : 'T * bool * string * bool -> System.ServiceModel.MessageHeader<'T>
Public Sub New (content As T, mustUnderstand As Boolean, actor As String, relay As Boolean)

Parameters

content
T

The content of the new header.

mustUnderstand
Boolean

A value that indicates whether the header must be understood.

actor
String

The targeted recipient of the message header.

relay
Boolean

A value that indicates whether the header should be relayed.

Applies to