UnicodeEncoding.GetBytes Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Encodes a set of characters into a sequence of bytes.
Overloads
GetBytes(Char[], Int32, Int32, Byte[], Int32) |
Encodes a set of characters from the specified character array into the specified byte array. |
GetBytes(String, Int32, Int32, Byte[], Int32) |
Encodes a set of characters from the specified String into the specified byte array. |
GetBytes(String) |
Encodes a set of characters from the specified string into the specified byte array. |
GetBytes(Char*, Int32, Byte*, Int32) |
Encodes a set of characters starting at the specified character pointer into a sequence of bytes that are stored starting at the specified byte pointer. |
GetBytes(Char[], Int32, Int32, Byte[], Int32)
- Source:
- UnicodeEncoding.cs
- Source:
- UnicodeEncoding.cs
- Source:
- UnicodeEncoding.cs
Encodes a set of characters from the specified character array into the specified byte array.
public:
override int GetBytes(cli::array <char> ^ chars, int charIndex, int charCount, cli::array <System::Byte> ^ bytes, int byteIndex);
public override int GetBytes (char[] chars, int charIndex, int charCount, byte[] bytes, int byteIndex);
override this.GetBytes : char[] * int * int * byte[] * int -> int
Public Overrides Function GetBytes (chars As Char(), charIndex As Integer, charCount As Integer, bytes As Byte(), byteIndex As Integer) As Integer
Parameters
- chars
- Char[]
The character array containing the set of characters to encode.
- charIndex
- Int32
The index of the first character to encode.
- charCount
- Int32
The number of characters to encode.
- bytes
- Byte[]
The byte array to contain the resulting sequence of bytes.
- byteIndex
- Int32
The index at which to start writing the resulting sequence of bytes.
Returns
The actual number of bytes written into bytes
.
Exceptions
charIndex
or charCount
or byteIndex
is less than zero.
-or-
charIndex
and charCount
do not denote a valid range in chars
.
-or-
byteIndex
is not a valid index in bytes
.
Error detection is enabled, and chars
contains an invalid sequence of characters.
-or-
bytes
does not have enough capacity from byteIndex
to the end of the array to accommodate the resulting bytes.
A fallback occurred (for more information, see Character Encoding in .NET)
-and-
EncoderFallback is set to EncoderExceptionFallback.
Examples
The following example demonstrates how to use the GetBytes method to encode a range of characters from a String and store the encoded bytes in a range of elements in a byte array.
using namespace System;
using namespace System::Text;
using namespace System::Collections;
int main()
{
array<Byte>^bytes;
String^ chars = "Unicode Encoding Example";
UnicodeEncoding^ Unicode = gcnew UnicodeEncoding;
int byteCount = Unicode->GetByteCount( chars->ToCharArray(), 8, 8 );
bytes = gcnew array<Byte>(byteCount);
int bytesEncodedCount = Unicode->GetBytes( chars, 8, 8, bytes, 0 );
Console::WriteLine( "{0} bytes used to encode string.", bytesEncodedCount );
Console::Write( "Encoded bytes: " );
IEnumerator^ myEnum = bytes->GetEnumerator();
while ( myEnum->MoveNext() )
{
Byte b = safe_cast<Byte>(myEnum->Current);
Console::Write( "[{0}]", b );
}
Console::WriteLine();
}
using System;
using System.Text;
class UnicodeEncodingExample {
public static void Main() {
Byte[] bytes;
String chars = "Unicode Encoding Example";
UnicodeEncoding Unicode = new UnicodeEncoding();
int byteCount = Unicode.GetByteCount(chars.ToCharArray(), 8, 8);
bytes = new Byte[byteCount];
int bytesEncodedCount = Unicode.GetBytes(chars, 8, 8, bytes, 0);
Console.WriteLine(
"{0} bytes used to encode string.", bytesEncodedCount
);
Console.Write("Encoded bytes: ");
foreach (Byte b in bytes) {
Console.Write("[{0}]", b);
}
Console.WriteLine();
}
}
Imports System.Text
Class UnicodeEncodingExample
Public Shared Sub Main()
Dim bytes() As Byte
Dim chars As String = "Unicode Encoding Example"
Dim uni As New UnicodeEncoding()
Dim byteCount As Integer = uni.GetByteCount(chars.ToCharArray(), 8, 8)
bytes = New Byte(byteCount - 1) {}
Dim bytesEncodedCount As Integer = uni.GetBytes(chars, 8, 8, bytes, 0)
Console.WriteLine("{0} bytes used to encode string.", bytesEncodedCount)
Console.Write("Encoded bytes: ")
Dim b As Byte
For Each b In bytes
Console.Write("[{0}]", b)
Next b
Console.WriteLine()
End Sub
End Class
Remarks
To calculate the exact array size required by GetBytes to store the resulting bytes, you call the GetByteCount method. To calculate the maximum array size, you call the GetMaxByteCount method. The GetByteCount method generally allocates less memory, while the GetMaxByteCount method generally executes faster.
With error detection, an invalid sequence causes this method to throw a ArgumentException. Without error detection, invalid sequences are ignored, and no exception is thrown.
Data to be converted, such as data read from a stream, might be available only in sequential blocks. In this case, or if the amount of data is so large that it needs to be divided into smaller blocks, the application should use the Decoder or the Encoder provided by the GetDecoder method or the GetEncoder method, respectively.
Important
To ensure that the encoded bytes are decoded properly when they are saved as a file or as a stream, you can prefix a stream of encoded bytes with a preamble. Inserting the preamble at the beginning of a byte stream (such as at the beginning of a series of bytes to be written to a file) is the developer's responsibility. The GetBytes method does not prepend a preamble to the beginning of a sequence of encoded bytes.
See also
Applies to
GetBytes(String, Int32, Int32, Byte[], Int32)
- Source:
- UnicodeEncoding.cs
- Source:
- UnicodeEncoding.cs
- Source:
- UnicodeEncoding.cs
Encodes a set of characters from the specified String into the specified byte array.
public:
override int GetBytes(System::String ^ s, int charIndex, int charCount, cli::array <System::Byte> ^ bytes, int byteIndex);
public override int GetBytes (string s, int charIndex, int charCount, byte[] bytes, int byteIndex);
override this.GetBytes : string * int * int * byte[] * int -> int
Public Overrides Function GetBytes (s As String, charIndex As Integer, charCount As Integer, bytes As Byte(), byteIndex As Integer) As Integer
Parameters
- s
- String
The string containing the set of characters to encode.
- charIndex
- Int32
The index of the first character to encode.
- charCount
- Int32
The number of characters to encode.
- bytes
- Byte[]
The byte array to contain the resulting sequence of bytes.
- byteIndex
- Int32
The index at which to start writing the resulting sequence of bytes.
Returns
The actual number of bytes written into bytes
.
Exceptions
charIndex
or charCount
or byteIndex
is less than zero.
-or-
charIndex
and charCount
do not denote a valid range in chars
.
-or-
byteIndex
is not a valid index in bytes
.
Error detection is enabled, and s
contains an invalid sequence of characters.
-or-
bytes
does not have enough capacity from byteIndex
to the end of the array to accommodate the resulting bytes.
A fallback occurred (for more information, see Character Encoding in .NET)
-and-
EncoderFallback is set to EncoderExceptionFallback.
Examples
The following example demonstrates how to encode a range of elements from a Unicode character array and store the encoded bytes in a range of elements in a byte array.
using namespace System;
using namespace System::Text;
using namespace System::Collections;
int main()
{
array<Byte>^bytes;
// Unicode characters.
// Pi
// Sigma
array<Char>^chars = {L'\u03a0',L'\u03a3',L'\u03a6',L'\u03a9'};
UnicodeEncoding^ Unicode = gcnew UnicodeEncoding;
int byteCount = Unicode->GetByteCount( chars, 1, 2 );
bytes = gcnew array<Byte>(byteCount);
int bytesEncodedCount = Unicode->GetBytes( chars, 1, 2, bytes, 0 );
Console::WriteLine( "{0} bytes used to encode characters.", bytesEncodedCount );
Console::Write( "Encoded bytes: " );
IEnumerator^ myEnum = bytes->GetEnumerator();
while ( myEnum->MoveNext() )
{
Byte b = safe_cast<Byte>(myEnum->Current);
Console::Write( "[{0}]", b );
}
Console::WriteLine();
}
using System;
using System.Text;
class UnicodeEncodingExample {
public static void Main() {
Byte[] bytes;
// Unicode characters.
Char[] chars = new Char[] {
'\u0023', // #
'\u0025', // %
'\u03a0', // Pi
'\u03a3' // Sigma
};
UnicodeEncoding Unicode = new UnicodeEncoding();
int byteCount = Unicode.GetByteCount(chars, 1, 2);
bytes = new Byte[byteCount];
int bytesEncodedCount = Unicode.GetBytes(chars, 1, 2, bytes, 0);
Console.WriteLine(
"{0} bytes used to encode characters.", bytesEncodedCount
);
Console.Write("Encoded bytes: ");
foreach (Byte b in bytes) {
Console.Write("[{0}]", b);
}
Console.WriteLine();
}
}
Imports System.Text
Imports Microsoft.VisualBasic.Strings
Class UnicodeEncodingExample
Public Shared Sub Main()
Dim bytes() As Byte
' Unicode characters.
' ChrW(35) = #
' ChrW(37) = %
' ChrW(928) = Pi
' ChrW(931) = Sigma
Dim chars() As Char = {ChrW(35), ChrW(37), ChrW(928), ChrW(931)}
Dim uni As New UnicodeEncoding()
Dim byteCount As Integer = uni.GetByteCount(chars, 1, 2)
bytes = New Byte(byteCount - 1) {}
Dim bytesEncodedCount As Integer = uni.GetBytes(chars, 1, 2, bytes, 0)
Console.WriteLine("{0} bytes used to encode characters.", bytesEncodedCount)
Console.Write("Encoded bytes: ")
Dim b As Byte
For Each b In bytes
Console.Write("[{0}]", b)
Next b
Console.WriteLine()
End Sub
End Class
Remarks
To calculate the exact array size required by GetBytes to store the resulting bytes, you call the GetByteCount method. To calculate the maximum array size, you call the GetMaxByteCount method. The GetByteCount method generally allocates less memory, while the GetMaxByteCount method generally executes faster.
With error detection, an invalid sequence causes this method to throw a ArgumentException. Without error detection, invalid sequences are ignored, and no exception is thrown.
Data to be converted, such as data read from a stream, might be available only in sequential blocks. In this case, or if the amount of data is so large that it needs to be divided into smaller blocks, the application should use the Decoder or the Encoder provided by the GetDecoder method or the GetEncoder method, respectively.
Important
To ensure that the encoded bytes are decoded properly when they are saved as a file or as a stream, you can prefix a stream of encoded bytes with a preamble. Inserting the preamble at the beginning of a byte stream (such as at the beginning of a series of bytes to be written to a file) is the developer's responsibility. The GetBytes method does not prepend a preamble to the beginning of a sequence of encoded bytes.
See also
Applies to
GetBytes(String)
Encodes a set of characters from the specified string into the specified byte array.
public:
override cli::array <System::Byte> ^ GetBytes(System::String ^ s);
public override byte[] GetBytes (string s);
override this.GetBytes : string -> byte[]
Public Overrides Function GetBytes (s As String) As Byte()
Parameters
- s
- String
Returns
Applies to
GetBytes(Char*, Int32, Byte*, Int32)
- Source:
- UnicodeEncoding.cs
- Source:
- UnicodeEncoding.cs
- Source:
- UnicodeEncoding.cs
Important
This API is not CLS-compliant.
Encodes a set of characters starting at the specified character pointer into a sequence of bytes that are stored starting at the specified byte pointer.
public:
override int GetBytes(char* chars, int charCount, System::Byte* bytes, int byteCount);
[System.CLSCompliant(false)]
public override int GetBytes (char* chars, int charCount, byte* bytes, int byteCount);
[System.CLSCompliant(false)]
[System.Security.SecurityCritical]
public override int GetBytes (char* chars, int charCount, byte* bytes, int byteCount);
[System.CLSCompliant(false)]
[System.Runtime.InteropServices.ComVisible(false)]
public override int GetBytes (char* chars, int charCount, byte* bytes, int byteCount);
[System.CLSCompliant(false)]
[System.Security.SecurityCritical]
[System.Runtime.InteropServices.ComVisible(false)]
public override int GetBytes (char* chars, int charCount, byte* bytes, int byteCount);
[<System.CLSCompliant(false)>]
override this.GetBytes : nativeptr<char> * int * nativeptr<byte> * int -> int
[<System.CLSCompliant(false)>]
[<System.Security.SecurityCritical>]
override this.GetBytes : nativeptr<char> * int * nativeptr<byte> * int -> int
[<System.CLSCompliant(false)>]
[<System.Runtime.InteropServices.ComVisible(false)>]
override this.GetBytes : nativeptr<char> * int * nativeptr<byte> * int -> int
[<System.CLSCompliant(false)>]
[<System.Security.SecurityCritical>]
[<System.Runtime.InteropServices.ComVisible(false)>]
override this.GetBytes : nativeptr<char> * int * nativeptr<byte> * int -> int
Parameters
- chars
- Char*
A pointer to the first character to encode.
- charCount
- Int32
The number of characters to encode.
- bytes
- Byte*
A pointer to the location at which to start writing the resulting sequence of bytes.
- byteCount
- Int32
The maximum number of bytes to write.
Returns
The actual number of bytes written at the location indicated by the bytes
parameter.
- Attributes
Exceptions
charCount
or byteCount
is less than zero.
Error detection is enabled, and chars
contains an invalid sequence of characters.
-or-
byteCount
is less than the resulting number of bytes.
A fallback occurred (for more information, see Character Encoding in .NET)
-and-
EncoderFallback is set to EncoderExceptionFallback.
Remarks
To calculate the exact array size that GetBytes requires to store the resulting bytes, you call the GetByteCount method. To calculate the maximum array size, you call the GetMaxByteCount method. The GetByteCount method generally allocates less memory, while the GetMaxByteCount method generally executes faster.
With error detection, an invalid sequence causes this method to throw a ArgumentException. Without error detection, invalid sequences are ignored, and no exception is thrown.
Data to be converted, such as data read from a stream, might be available only in sequential blocks. In this case, or if the amount of data is so large that it needs to be divided into smaller blocks, the application should use the Decoder or the Encoder object provided by the GetDecoder or the GetEncoder method, respectively.
Important
To ensure that the encoded bytes are decoded properly when they are saved as a file or as a stream, you can prefix a stream of encoded bytes with a preamble. Inserting the preamble at the beginning of a byte stream (such as at the beginning of a series of bytes to be written to a file) is the developer's responsibility. The GetBytes method does not prepend a preamble to the beginning of a sequence of encoded bytes.