DrawingAttributes.PropertyDataChanged Event
Definition
Important
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Occurs when property data is added or removed from the StrokeCollection.
public:
event System::Windows::Ink::PropertyDataChangedEventHandler ^ PropertyDataChanged;
public event System.Windows.Ink.PropertyDataChangedEventHandler PropertyDataChanged;
member this.PropertyDataChanged : System.Windows.Ink.PropertyDataChangedEventHandler
Public Custom Event PropertyDataChanged As PropertyDataChangedEventHandler
Public Event PropertyDataChanged As PropertyDataChangedEventHandler
Event Type
Examples
The following example is part of a custom stroke that can draw a three-dimensional effect. The stroke defines and stores a custom property called Shadowed
, which belongs to DrawingAttributes. When the Shadowed
property changes, the PropertyDataChanged event handler calls the OnInvalidated method, which causes the stroke to be redrawn.
class ShadowedStroke : Stroke
{
// Be sure to pass in the DrawingAttributes when you create the stroke to
// subscribe to the PropertyDataChaned event.
public ShadowedStroke(StylusPointCollection stylusPoints, DrawingAttributes drawingAttributes)
: base(stylusPoints, drawingAttributes)
{
this.DrawingAttributes.PropertyDataChanged += new PropertyDataChangedEventHandler(DrawingAttributes_PropertyDataChanged);
}
Guid shadow = new Guid("12345678-9012-3456-7890-123456789012");
public bool Shadowed
{
// Return the value of the custom property, shadow.
// If there is no custom property, return false.
get
{
if (!this.DrawingAttributes.ContainsPropertyData(shadow))
{
return false;
}
object propertyData = this.DrawingAttributes.GetPropertyData(shadow);
if (propertyData is bool)
{
return (bool)propertyData;
}
else
{
return false;
}
}
// Set the value of the custom property.
set
{
this.DrawingAttributes.AddPropertyData(shadow, value);
}
}
void DrawingAttributes_PropertyDataChanged(object sender, PropertyDataChangedEventArgs e)
{
this.OnInvalidated(new EventArgs());
}
protected override void DrawCore(System.Windows.Media.DrawingContext context, DrawingAttributes overrides)
{
// create a drop shadow
//
if (this.Shadowed)
{
Geometry pathGeometry = this.GetGeometry(overrides).Clone();
pathGeometry.Transform = new TranslateTransform(5, 0);
try
{
context.PushOpacity(0.5);
context.DrawGeometry(Brushes.DarkGray, null, pathGeometry);
}
finally
{
context.Pop();
}
}
base.DrawCore(context, overrides);
}
}
Class ShadowedStroke
Inherits Stroke
Private shadow As New Guid("12345678-9012-3456-7890-123456789012")
Public Sub New(ByVal stylusPoints As StylusPointCollection, ByVal drawingAttributes As DrawingAttributes)
MyBase.New(stylusPoints, drawingAttributes)
AddHandler Me.DrawingAttributes.PropertyDataChanged, AddressOf DrawingAttributes_PropertyDataChanged
End Sub
Public Property Shadowed() As Boolean
' Return the value of the custom property, shadow.
' If there is no custom property, return false.
Get
If Not Me.DrawingAttributes.ContainsPropertyData(shadow) Then
Return False
End If
Dim propertyData As Object = Me.DrawingAttributes.GetPropertyData(shadow)
If TypeOf propertyData Is Boolean Then
Return CType(propertyData, Boolean)
Else
Return False
End If
End Get
' Set the value of the custom property.
Set
Me.DrawingAttributes.AddPropertyData(shadow, value)
End Set
End Property
Private Sub DrawingAttributes_PropertyDataChanged(ByVal sender As Object, ByVal e As PropertyDataChangedEventArgs)
Me.OnInvalidated(New EventArgs())
End Sub
Protected Overrides Sub DrawCore(ByVal context As System.Windows.Media.DrawingContext, _
ByVal overriddenAttributes As DrawingAttributes)
' create a drop shadow
'
If Me.Shadowed Then
Dim pathGeometry As Geometry = Me.GetGeometry(overriddenAttributes).Clone()
pathGeometry.Transform = New TranslateTransform(5, 0)
Try
context.PushOpacity(0.5)
context.DrawGeometry(Brushes.DarkGray, Nothing, pathGeometry)
Finally
context.Pop()
End Try
End If
MyBase.DrawCore(context, overriddenAttributes)
End Sub
End Class