DiscreteByteKeyFrame Constructors
Definition
Important
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Initializes a new instance of the DiscreteByteKeyFrame class.
Overloads
DiscreteByteKeyFrame() |
Initializes a new instance of the DiscreteByteKeyFrame class. |
DiscreteByteKeyFrame(Byte) |
Initializes a new instance of the DiscreteByteKeyFrame class with the specified ending value. |
DiscreteByteKeyFrame(Byte, KeyTime) |
Initializes a new instance of the DiscreteByteKeyFrame class with the specified ending value and key time. |
DiscreteByteKeyFrame()
Initializes a new instance of the DiscreteByteKeyFrame class.
public:
DiscreteByteKeyFrame();
public DiscreteByteKeyFrame ();
Public Sub New ()
Applies to
DiscreteByteKeyFrame(Byte)
Initializes a new instance of the DiscreteByteKeyFrame class with the specified ending value.
public:
DiscreteByteKeyFrame(System::Byte value);
public DiscreteByteKeyFrame (byte value);
new System.Windows.Media.Animation.DiscreteByteKeyFrame : byte -> System.Windows.Media.Animation.DiscreteByteKeyFrame
Public Sub New (value As Byte)
Parameters
- value
- Byte
Ending value (also known as "target value") for the key frame.
Applies to
DiscreteByteKeyFrame(Byte, KeyTime)
Initializes a new instance of the DiscreteByteKeyFrame class with the specified ending value and key time.
public:
DiscreteByteKeyFrame(System::Byte value, System::Windows::Media::Animation::KeyTime keyTime);
public DiscreteByteKeyFrame (byte value, System.Windows.Media.Animation.KeyTime keyTime);
new System.Windows.Media.Animation.DiscreteByteKeyFrame : byte * System.Windows.Media.Animation.KeyTime -> System.Windows.Media.Animation.DiscreteByteKeyFrame
Public Sub New (value As Byte, keyTime As KeyTime)
Parameters
- value
- Byte
Ending value (also known as "target value") for the key frame.
- keyTime
- KeyTime
Key time for the key frame. The key time determines when the target value is reached which is also when the key frame ends.