LinearQuaternionKeyFrame Constructors
Definition
Important
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Initializes a new instance of the LinearQuaternionKeyFrame class.
Overloads
LinearQuaternionKeyFrame() |
Initializes a new instance of the LinearQuaternionKeyFrame class. |
LinearQuaternionKeyFrame(Quaternion) |
Initializes a new instance of the LinearQuaternionKeyFrame class with the specified ending value. |
LinearQuaternionKeyFrame(Quaternion, KeyTime) |
Initializes a new instance of the LinearQuaternionKeyFrame class with the specified ending value and key time. |
LinearQuaternionKeyFrame()
Initializes a new instance of the LinearQuaternionKeyFrame class.
public:
LinearQuaternionKeyFrame();
public LinearQuaternionKeyFrame ();
Public Sub New ()
Applies to
LinearQuaternionKeyFrame(Quaternion)
Initializes a new instance of the LinearQuaternionKeyFrame class with the specified ending value.
public:
LinearQuaternionKeyFrame(System::Windows::Media::Media3D::Quaternion value);
public LinearQuaternionKeyFrame (System.Windows.Media.Media3D.Quaternion value);
new System.Windows.Media.Animation.LinearQuaternionKeyFrame : System.Windows.Media.Media3D.Quaternion -> System.Windows.Media.Animation.LinearQuaternionKeyFrame
Public Sub New (value As Quaternion)
Parameters
- value
- Quaternion
Ending value (also known as "target value") for the key frame.
Applies to
LinearQuaternionKeyFrame(Quaternion, KeyTime)
Initializes a new instance of the LinearQuaternionKeyFrame class with the specified ending value and key time.
public:
LinearQuaternionKeyFrame(System::Windows::Media::Media3D::Quaternion value, System::Windows::Media::Animation::KeyTime keyTime);
public LinearQuaternionKeyFrame (System.Windows.Media.Media3D.Quaternion value, System.Windows.Media.Animation.KeyTime keyTime);
new System.Windows.Media.Animation.LinearQuaternionKeyFrame : System.Windows.Media.Media3D.Quaternion * System.Windows.Media.Animation.KeyTime -> System.Windows.Media.Animation.LinearQuaternionKeyFrame
Public Sub New (value As Quaternion, keyTime As KeyTime)
Parameters
- value
- Quaternion
Ending value (also known as "target value") for the key frame.
- keyTime
- KeyTime
Key time for the key frame. The key time determines when the target value is reached which is also when the key frame ends.