SplinePointKeyFrame Constructors
Definition
Important
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Initializes a new instance of the SplinePointKeyFrame class.
Overloads
SplinePointKeyFrame() |
Initializes a new instance of the SplinePointKeyFrame class. |
SplinePointKeyFrame(Point) |
Initializes a new instance of the SplinePointKeyFrame class with the specified ending value. |
SplinePointKeyFrame(Point, KeyTime) |
Initializes a new instance of the SplinePointKeyFrame class with the specified ending value and key time. |
SplinePointKeyFrame(Point, KeyTime, KeySpline) |
Initializes a new instance of the SplinePointKeyFrame class with the specified ending value, key time, and KeySpline. |
SplinePointKeyFrame()
Initializes a new instance of the SplinePointKeyFrame class.
public:
SplinePointKeyFrame();
public SplinePointKeyFrame ();
Public Sub New ()
Applies to
SplinePointKeyFrame(Point)
Initializes a new instance of the SplinePointKeyFrame class with the specified ending value.
public:
SplinePointKeyFrame(System::Windows::Point value);
public SplinePointKeyFrame (System.Windows.Point value);
new System.Windows.Media.Animation.SplinePointKeyFrame : System.Windows.Point -> System.Windows.Media.Animation.SplinePointKeyFrame
Public Sub New (value As Point)
Parameters
- value
- Point
Ending value (also known as "target value") for the key frame.
Applies to
SplinePointKeyFrame(Point, KeyTime)
Initializes a new instance of the SplinePointKeyFrame class with the specified ending value and key time.
public:
SplinePointKeyFrame(System::Windows::Point value, System::Windows::Media::Animation::KeyTime keyTime);
public SplinePointKeyFrame (System.Windows.Point value, System.Windows.Media.Animation.KeyTime keyTime);
new System.Windows.Media.Animation.SplinePointKeyFrame : System.Windows.Point * System.Windows.Media.Animation.KeyTime -> System.Windows.Media.Animation.SplinePointKeyFrame
Public Sub New (value As Point, keyTime As KeyTime)
Parameters
- value
- Point
Ending value (also known as "target value") for the key frame.
- keyTime
- KeyTime
Key time for the key frame. The key time determines when the target value is reached, which is also when the key frame ends.
Applies to
SplinePointKeyFrame(Point, KeyTime, KeySpline)
Initializes a new instance of the SplinePointKeyFrame class with the specified ending value, key time, and KeySpline.
public:
SplinePointKeyFrame(System::Windows::Point value, System::Windows::Media::Animation::KeyTime keyTime, System::Windows::Media::Animation::KeySpline ^ keySpline);
public SplinePointKeyFrame (System.Windows.Point value, System.Windows.Media.Animation.KeyTime keyTime, System.Windows.Media.Animation.KeySpline keySpline);
new System.Windows.Media.Animation.SplinePointKeyFrame : System.Windows.Point * System.Windows.Media.Animation.KeyTime * System.Windows.Media.Animation.KeySpline -> System.Windows.Media.Animation.SplinePointKeyFrame
Public Sub New (value As Point, keyTime As KeyTime, keySpline As KeySpline)
Parameters
- value
- Point
Ending value (also known as "target value") for the key frame.
- keyTime
- KeyTime
Key time for the key frame. The key time determines when the target value is reached, which is also when the key frame ends.
- keySpline
- KeySpline
KeySpline for the key frame. The KeySpline represents a Bezier curve that defines animation progress of the key frame.