Effect.ImplicitInput Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
public:
static property System::Windows::Media::Brush ^ ImplicitInput { System::Windows::Media::Brush ^ get(); };
public static System.Windows.Media.Brush ImplicitInput { get; }
[System.ComponentModel.Browsable(false)]
public static System.Windows.Media.Brush ImplicitInput { get; }
static member ImplicitInput : System.Windows.Media.Brush
[<System.ComponentModel.Browsable(false)>]
static member ImplicitInput : System.Windows.Media.Brush
Public Shared ReadOnly Property ImplicitInput As Brush
Property Value
The Brush that acts as the input.
- Attributes
Remarks
Use the ImplicitInput property as the value to a Brush-valued input to a ShaderEffect.
The ImplicitInput property represents the shader input that comes from the rendering of the UIElement that the Effect is applied to.
Note
The behavior is undefined when ImplicitInput is used as a Brush in other WPF classes.
Applies to
See also
Colaborați cu noi pe GitHub
Sursa pentru acest conținut poate fi găsită pe GitHub, unde puteți, de asemenea, să creați și să consultați probleme și solicitări de tragere. Pentru mai multe informații, consultați ghidul nostru pentru colaboratori.