TranslateTransform3D Constructors
Definition
Important
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Initializes a new instance of the TranslateTransform3D class.
Overloads
TranslateTransform3D() |
Initializes a new instance of the TranslateTransform3D class. |
TranslateTransform3D(Vector3D) |
Initializes a new instance of the TranslateTransform3D class, using the specified offset Vector3D. |
TranslateTransform3D(Double, Double, Double) |
Initializes a new instance of the TranslateTransform3D class using the specified offset. |
TranslateTransform3D()
Initializes a new instance of the TranslateTransform3D class.
public:
TranslateTransform3D();
public TranslateTransform3D ();
Public Sub New ()
Applies to
TranslateTransform3D(Vector3D)
Initializes a new instance of the TranslateTransform3D class, using the specified offset Vector3D.
public:
TranslateTransform3D(System::Windows::Media::Media3D::Vector3D offset);
public TranslateTransform3D (System.Windows.Media.Media3D.Vector3D offset);
new System.Windows.Media.Media3D.TranslateTransform3D : System.Windows.Media.Media3D.Vector3D -> System.Windows.Media.Media3D.TranslateTransform3D
Public Sub New (offset As Vector3D)
Parameters
Examples
The following code excerpt creates a new TranslateTransform3D. To use the transformation, add it to the Model3D to be transformed.
TranslateTransform3D cube2Translation = new TranslateTransform3D(new Vector3D(2, 0, 0));
Dim cube2Translation As New TranslateTransform3D(New Vector3D(2, 0, 0))
Applies to
TranslateTransform3D(Double, Double, Double)
Initializes a new instance of the TranslateTransform3D class using the specified offset.
public:
TranslateTransform3D(double offsetX, double offsetY, double offsetZ);
public TranslateTransform3D (double offsetX, double offsetY, double offsetZ);
new System.Windows.Media.Media3D.TranslateTransform3D : double * double * double -> System.Windows.Media.Media3D.TranslateTransform3D
Public Sub New (offsetX As Double, offsetY As Double, offsetZ As Double)
Parameters
- offsetX
- Double
Double that specifies the X value of the Vector3D that specifies the translation offset.
- offsetY
- Double
Double that specifies the Y value of the Vector3D that specifies the translation offset.
- offsetZ
- Double
Double that specifies the Z value of the Vector3D that specifies the translation offset.