Vector.Multiply Method
Definition
Important
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Overloads
Multiply(Double, Vector) |
Multiplies the specified scalar by the specified vector and returns the resulting Vector. |
Multiply(Vector, Double) |
Multiplies the specified vector by the specified scalar and returns the resulting Vector. |
Multiply(Vector, Matrix) |
Transforms the coordinate space of the specified vector using the specified Matrix. |
Multiply(Vector, Vector) |
Calculates the dot product of the two specified vectors and returns the result as a Double. |
Multiply(Double, Vector)
Multiplies the specified scalar by the specified vector and returns the resulting Vector.
public:
static System::Windows::Vector Multiply(double scalar, System::Windows::Vector vector);
public static System.Windows.Vector Multiply (double scalar, System.Windows.Vector vector);
static member Multiply : double * System.Windows.Vector -> System.Windows.Vector
Public Shared Function Multiply (scalar As Double, vector As Vector) As Vector
Parameters
- scalar
- Double
The scalar to multiply.
- vector
- Vector
The vector to multiply.
Returns
The result of multiplying scalar
and vector
.
Examples
The following example shows how to use this method to multiply a scalar by a Vector.
private Vector multiplyVectorByScalarExample2()
{
Vector vector1 = new Vector(20, 30);
Double scalar1 = 75;
Vector vectorResult = new Vector();
// Multiply the vector by the scalar.
// vectorResult is equal to (1500,2250)
vectorResult = Vector.Multiply(scalar1, vector1);
return vectorResult;
}
See also
Applies to
Multiply(Vector, Double)
Multiplies the specified vector by the specified scalar and returns the resulting Vector.
public:
static System::Windows::Vector Multiply(System::Windows::Vector vector, double scalar);
public static System.Windows.Vector Multiply (System.Windows.Vector vector, double scalar);
static member Multiply : System.Windows.Vector * double -> System.Windows.Vector
Public Shared Function Multiply (vector As Vector, scalar As Double) As Vector
Parameters
- vector
- Vector
The vector to multiply.
- scalar
- Double
The scalar to multiply.
Returns
The result of multiplying vector
and scalar
.
Examples
The following example shows how to use this method to multiply a Vector by a scalar.
private Vector multiplyVectorByScalarExample1()
{
Vector vector1 = new Vector(20, 30);
Double scalar1 = 75;
Vector vectorResult = new Vector();
// Multiply the vector by the scalar.
// vectorResult is equal to (1500,2250)
vectorResult = Vector.Multiply(vector1, scalar1);
return vectorResult;
}
See also
Applies to
Multiply(Vector, Matrix)
Transforms the coordinate space of the specified vector using the specified Matrix.
public:
static System::Windows::Vector Multiply(System::Windows::Vector vector, System::Windows::Media::Matrix matrix);
public static System.Windows.Vector Multiply (System.Windows.Vector vector, System.Windows.Media.Matrix matrix);
static member Multiply : System.Windows.Vector * System.Windows.Media.Matrix -> System.Windows.Vector
Public Shared Function Multiply (vector As Vector, matrix As Matrix) As Vector
Parameters
- vector
- Vector
The vector structure to transform.
- matrix
- Matrix
The transformation to apply to vector
.
Returns
The result of transforming vector
by matrix
.
Examples
The following example shows how to use this method to multiply a Vector by a Matrix.
private Vector multiplyVectorByMatrixExample()
{
Vector vector1 = new Vector(20, 30);
Matrix matrix1 = new Matrix(40, 50, 60, 70, 80, 90);
Vector vectorResult = new Vector();
// Multiply the vector and matrix.
// vectorResult is equal to (2600,3100).
vectorResult = Vector.Multiply(vector1, matrix1);
return vectorResult;
}
See also
Applies to
Multiply(Vector, Vector)
Calculates the dot product of the two specified vectors and returns the result as a Double.
public:
static double Multiply(System::Windows::Vector vector1, System::Windows::Vector vector2);
public static double Multiply (System.Windows.Vector vector1, System.Windows.Vector vector2);
static member Multiply : System.Windows.Vector * System.Windows.Vector -> double
Public Shared Function Multiply (vector1 As Vector, vector2 As Vector) As Double
Parameters
- vector1
- Vector
The first vector to multiply.
- vector2
- Vector
The second vector structure to multiply.
Returns
A Double containing the scalar dot product of vector1
and vector2
, which is calculated using the following formula:
(vector1.X * vector2.X) + (vector1.Y * vector2.Y)
Examples
The following example shows how to use this method to multiply a Vector by a Vector.
private Double getDotProductExample()
{
Vector vector1 = new Vector(20, 30);
Vector vector2 = new Vector(45, 70);
Double doubleResult;
// Return the dot product of the two specified vectors.
// The dot product is calculated using the following
// formula: (vector1.X * vector2.X) + (vector1.Y * vector2.Y).
// doubleResult is equal to 3000
doubleResult = Vector.Multiply(vector1, vector2);
return doubleResult;
}