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CGPath.AddRelativeArc Метод

Определение

Перегрузки

AddRelativeArc(nfloat, nfloat, nfloat, nfloat, nfloat)
AddRelativeArc(CGAffineTransform, nfloat, nfloat, nfloat, nfloat, nfloat)

AddRelativeArc(nfloat, nfloat, nfloat, nfloat, nfloat)

public void AddRelativeArc (nfloat x, nfloat y, nfloat radius, nfloat startAngle, nfloat delta);
member this.AddRelativeArc : nfloat * nfloat * nfloat * nfloat * nfloat -> unit

Параметры

x
nfloat
y
nfloat
radius
nfloat
startAngle
nfloat
delta
nfloat

Применяется к

AddRelativeArc(CGAffineTransform, nfloat, nfloat, nfloat, nfloat, nfloat)

public void AddRelativeArc (CoreGraphics.CGAffineTransform m, nfloat x, nfloat y, nfloat radius, nfloat startAngle, nfloat delta);
member this.AddRelativeArc : CoreGraphics.CGAffineTransform * nfloat * nfloat * nfloat * nfloat * nfloat -> unit

Параметры

x
nfloat
y
nfloat
radius
nfloat
startAngle
nfloat
delta
nfloat

Применяется к