GKVoiceChat.SetMute Method
Definition
Important
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Overloads
SetMute(Boolean, GKPlayer) |
Obsolete.
Sets the mute status of the specified |
SetMute(Boolean, String) |
SetMute(Boolean, GKPlayer)
Caution
Use 'SetMute (bool, string)' method.
Sets the mute status of the specified player
.
[System.Obsolete("Use 'SetMute (bool, string)' method.")]
public virtual void SetMute (bool isMuted, GameKit.GKPlayer player);
abstract member SetMute : bool * GameKit.GKPlayer -> unit
override this.SetMute : bool * GameKit.GKPlayer -> unit
Parameters
- isMuted
- Boolean
- player
- GKPlayer
- Attributes
Applies to
SetMute(Boolean, String)
[Foundation.Export("setMute:forPlayer:")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.None, "Use 'SetMuteStatus' instead.")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.None, "Use 'SetMuteStatus' instead.")]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.TvOS, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void SetMute (bool isMuted, string playerID);
abstract member SetMute : bool * string -> unit
override this.SetMute : bool * string -> unit
Parameters
- isMuted
- Boolean
- playerID
- String
- Attributes