GLKTextureLoader.BeginTextureLoadAsync Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
BeginTextureLoadAsync(String, nfloat, NSBundle, NSDictionary<NSString,NSNumber>, DispatchQueue) | |
BeginTextureLoadAsync(String, NSDictionary, DispatchQueue) |
Asynchronously loads a texture. |
BeginTextureLoadAsync(NSUrl, NSDictionary, DispatchQueue) |
Asynchronously loads a texture. |
BeginTextureLoadAsync(NSData, NSDictionary, DispatchQueue) |
Asynchronously loads a texture. |
BeginTextureLoadAsync(CGImage, NSDictionary, DispatchQueue) |
Asynchronously loads a texture. |
BeginTextureLoadAsync(String, nfloat, NSBundle, NSDictionary<NSString,NSNumber>, DispatchQueue)
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 12, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual System.Threading.Tasks.Task<GLKit.GLKTextureInfo> BeginTextureLoadAsync (string name, nfloat scaleFactor, Foundation.NSBundle bundle, Foundation.NSDictionary<Foundation.NSString,Foundation.NSNumber> options, CoreFoundation.DispatchQueue queue);
abstract member BeginTextureLoadAsync : string * nfloat * Foundation.NSBundle * Foundation.NSDictionary<Foundation.NSString, Foundation.NSNumber> * CoreFoundation.DispatchQueue -> System.Threading.Tasks.Task<GLKit.GLKTextureInfo>
override this.BeginTextureLoadAsync : string * nfloat * Foundation.NSBundle * Foundation.NSDictionary<Foundation.NSString, Foundation.NSNumber> * CoreFoundation.DispatchQueue -> System.Threading.Tasks.Task<GLKit.GLKTextureInfo>
Parameters
- name
- String
- scaleFactor
- nfloat
- bundle
- NSBundle
To be added.This parameter can be .
- options
- NSDictionary<NSString,NSNumber>
To be added.This parameter can be .
- queue
- DispatchQueue
To be added.This parameter can be .
Returns
A task that represents the asynchronous BeginTextureLoad operation. The value of the TResult parameter is a GLKTextureLoaderCallback.
- Attributes
Remarks
The BeginTextureLoadAsync method is suitable to be used with C# async by returning control to the caller with a Task representing the operation.
To be added.
Applies to
BeginTextureLoadAsync(String, NSDictionary, DispatchQueue)
Asynchronously loads a texture.
public virtual System.Threading.Tasks.Task<GLKit.GLKTextureInfo> BeginTextureLoadAsync (string file, Foundation.NSDictionary textureOperations, CoreFoundation.DispatchQueue queue);
abstract member BeginTextureLoadAsync : string * Foundation.NSDictionary * CoreFoundation.DispatchQueue -> System.Threading.Tasks.Task<GLKit.GLKTextureInfo>
override this.BeginTextureLoadAsync : string * Foundation.NSDictionary * CoreFoundation.DispatchQueue -> System.Threading.Tasks.Task<GLKit.GLKTextureInfo>
Parameters
- file
- String
The file that contains the texture.
- textureOperations
- NSDictionary
An NSDictionary populated with configuration options. Alternatively, use the strongly-typed version of this method that takes a GLKTextureOperations object.This parameter can be .
- queue
- DispatchQueue
The queue on which the callback method will be invoked, or null to invoke the method on the main dispatch queue.This parameter can be .
Returns
A task that represents the asynchronous BeginTextureLoad operation. The value of the TResult parameter is a GLKTextureLoaderCallback.
Applies to
BeginTextureLoadAsync(NSUrl, NSDictionary, DispatchQueue)
Asynchronously loads a texture.
public virtual System.Threading.Tasks.Task<GLKit.GLKTextureInfo> BeginTextureLoadAsync (Foundation.NSUrl filePath, Foundation.NSDictionary textureOperations, CoreFoundation.DispatchQueue queue);
abstract member BeginTextureLoadAsync : Foundation.NSUrl * Foundation.NSDictionary * CoreFoundation.DispatchQueue -> System.Threading.Tasks.Task<GLKit.GLKTextureInfo>
override this.BeginTextureLoadAsync : Foundation.NSUrl * Foundation.NSDictionary * CoreFoundation.DispatchQueue -> System.Threading.Tasks.Task<GLKit.GLKTextureInfo>
Parameters
- filePath
- NSUrl
The file that contains the texture.
- textureOperations
- NSDictionary
An NSDictionary populated with configuration options. Alternatively, use the strongly-typed version of this method that takes a GLKTextureOperations object.This parameter can be .
- queue
- DispatchQueue
The queue on which the callback method will be invoked, or null to invoke the method on the main dispatch queue.This parameter can be .
Returns
A task that represents the asynchronous BeginTextureLoad operation. The value of the TResult parameter is a GLKTextureLoaderCallback.
Applies to
BeginTextureLoadAsync(NSData, NSDictionary, DispatchQueue)
Asynchronously loads a texture.
public virtual System.Threading.Tasks.Task<GLKit.GLKTextureInfo> BeginTextureLoadAsync (Foundation.NSData data, Foundation.NSDictionary textureOperations, CoreFoundation.DispatchQueue queue);
abstract member BeginTextureLoadAsync : Foundation.NSData * Foundation.NSDictionary * CoreFoundation.DispatchQueue -> System.Threading.Tasks.Task<GLKit.GLKTextureInfo>
override this.BeginTextureLoadAsync : Foundation.NSData * Foundation.NSDictionary * CoreFoundation.DispatchQueue -> System.Threading.Tasks.Task<GLKit.GLKTextureInfo>
Parameters
- data
- NSData
NSData object that contains the bitmap that will be loaded into the texture.
- textureOperations
- NSDictionary
An NSDictionary populated with configuration options. Alternatively, use the strongly-typed version of this method that takes a GLKTextureOperations object.This parameter can be .
- queue
- DispatchQueue
The queue on which the callback method will be invoked, or null to invoke the method on the main dispatch queue.This parameter can be .
Returns
A task that represents the asynchronous BeginTextureLoad operation. The value of the TResult parameter is a GLKTextureLoaderCallback.
Applies to
BeginTextureLoadAsync(CGImage, NSDictionary, DispatchQueue)
Asynchronously loads a texture.
public virtual System.Threading.Tasks.Task<GLKit.GLKTextureInfo> BeginTextureLoadAsync (CoreGraphics.CGImage image, Foundation.NSDictionary textureOperations, CoreFoundation.DispatchQueue queue);
abstract member BeginTextureLoadAsync : CoreGraphics.CGImage * Foundation.NSDictionary * CoreFoundation.DispatchQueue -> System.Threading.Tasks.Task<GLKit.GLKTextureInfo>
override this.BeginTextureLoadAsync : CoreGraphics.CGImage * Foundation.NSDictionary * CoreFoundation.DispatchQueue -> System.Threading.Tasks.Task<GLKit.GLKTextureInfo>
Parameters
- image
- CGImage
CGImage that contains the image to be loaded into the texture.
- textureOperations
- NSDictionary
An NSDictionary populated with configuration options. Alternatively, use the strongly-typed version of this method that takes a GLKTextureOperations object.This parameter can be .
- queue
- DispatchQueue
The queue on which the callback method will be invoked, or null to invoke the method on the main dispatch queue.This parameter can be .
Returns
A task that represents the asynchronous BeginTextureLoad operation. The value of the TResult parameter is a GLKTextureLoaderCallback.