GLKTextureLoader.FromFile Method
Definition
Important
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Overloads
FromFile(String, NSDictionary, NSError) |
Loads a texture from a file synchronously. |
FromFile(String, GLKTextureOperations, NSError) |
Loads a texture from a file synchronously. |
FromFile(String, NSDictionary, NSError)
Loads a texture from a file synchronously.
[Foundation.Export("textureWithContentsOfFile:options:error:")]
public static GLKit.GLKTextureInfo FromFile (string path, Foundation.NSDictionary textureOperations, out Foundation.NSError error);
static member FromFile : string * Foundation.NSDictionary * -> GLKit.GLKTextureInfo
Parameters
- path
- String
File name where the data will be loaded from.
- textureOperations
- NSDictionary
An NSDictionary populated with configuration options. Alternatively, use the strongly-typed version of this method that takes a GLKTextureOperations object.
This parameter can be null
.
- error
- NSError
Error result.
Returns
On error, this will return null, the details of the error will be stored in the NSError parameter. Otherwise the instance of the GLKTextureInfo.
- Attributes
Applies to
FromFile(String, GLKTextureOperations, NSError)
Loads a texture from a file synchronously.
public static GLKit.GLKTextureInfo FromFile (string path, GLKit.GLKTextureOperations textureOperations, out Foundation.NSError error);
static member FromFile : string * GLKit.GLKTextureOperations * -> GLKit.GLKTextureInfo
Parameters
- path
- String
File name where the data will be loaded from.
- textureOperations
- GLKTextureOperations
Operations to be performed during the image loading on the texture.
- error
- NSError
Error result.
Returns
On error, this will return null, the details of the error will be stored in the NSError parameter. Otherwise the instance of the GLKTextureInfo.