NonNativeKeyboard.PresentKeyboard Method
Definition
Important
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Overloads
PresentKeyboard() |
Present the default keyboard to the camera. |
PresentKeyboard(NonNativeKeyboard+LayoutType) |
Presents a specific keyboard to the camera. |
PresentKeyboard(String) |
Presents the default keyboard to the camera, with start text. |
PresentKeyboard(String, NonNativeKeyboard+LayoutType) |
Presents a specific keyboard to the camera, with start text. |
PresentKeyboard()
Present the default keyboard to the camera.
public:
void PresentKeyboard();
public void PresentKeyboard ();
member this.PresentKeyboard : unit -> unit
Public Sub PresentKeyboard ()
Applies to
PresentKeyboard(NonNativeKeyboard+LayoutType)
Presents a specific keyboard to the camera.
public:
void PresentKeyboard(Microsoft::MixedReality::Toolkit::Experimental::UI::NonNativeKeyboard::LayoutType keyboardType);
public void PresentKeyboard (Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.LayoutType keyboardType);
member this.PresentKeyboard : Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.LayoutType -> unit
Public Sub PresentKeyboard (keyboardType As NonNativeKeyboard.LayoutType)
Parameters
- keyboardType
- NonNativeKeyboard.LayoutType
Specify the keyboard type.
Applies to
PresentKeyboard(String)
Presents the default keyboard to the camera, with start text.
public:
void PresentKeyboard(System::String ^ startText);
public void PresentKeyboard (string startText);
member this.PresentKeyboard : string -> unit
Public Sub PresentKeyboard (startText As String)
Parameters
- startText
- String
The initial text to show in the keyboard's input field.
Applies to
PresentKeyboard(String, NonNativeKeyboard+LayoutType)
Presents a specific keyboard to the camera, with start text.
public:
void PresentKeyboard(System::String ^ startText, Microsoft::MixedReality::Toolkit::Experimental::UI::NonNativeKeyboard::LayoutType keyboardType);
public void PresentKeyboard (string startText, Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.LayoutType keyboardType);
member this.PresentKeyboard : string * Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.LayoutType -> unit
Public Sub PresentKeyboard (startText As String, keyboardType As NonNativeKeyboard.LayoutType)
Parameters
- startText
- String
The initial text to show in the keyboard's input field.
- keyboardType
- NonNativeKeyboard.LayoutType
Specify the keyboard type.