SelectionContainer Class

Definition

Provides a unified interface for accessing a set of selected objects.

public ref class SelectionContainer : Microsoft::VisualStudio::Shell::Interop::ISelectionContainer
[Windows::Foundation::Metadata::WebHostHidden]
class SelectionContainer : Microsoft::VisualStudio::Shell::Interop::ISelectionContainer
public class SelectionContainer : Microsoft.VisualStudio.Shell.Interop.ISelectionContainer
type SelectionContainer = class
    interface ISelectionContainer
Public Class SelectionContainer
Implements ISelectionContainer
Inheritance
SelectionContainer
Implements

Remarks

The SelectionContainer class provides a unified interface for accessing a set of selected objects. It implements all of the methods defined by the ISelectionContainer interface, and adds a new method, ActivateObjects, that enables an object to respond when selected.

Typically, the contents of the selection container are modified when an external object calls SelectionContainer, which triggers a SelectedObjectsChanged event (and can also call the ActivateObjects method, if it is implemented.) The contents of the selection container can also be examined or changed by accessing the SelectedObjects or SelectableObjects properties.

When changes occur that affect the Properties window, the VSPackage must alert the environment by calling the OnSelectChange method with the selection container that reflects the current selection context. The shell then makes calls to SelectionContainer methods to retrieve one or more IDispatch objects, which provide access to the data needed to update the Properties window.

This class also simplifies some interoperability issues with the ISelectionContainer interfaces. Different versions of Visual Studio implement different versions of ISelectionContainer, and SelectionContainer provides seamless interoperability with the different implementations.

Notes to Inheritors

A selection container is the mechanism used by windows to push information to the Properties window. A VSPackage should include a SelectionContainer object for each object (typically a window) that contains selectable objects with related properties to be displayed in the Properties window.

Constructors

SelectionContainer()

Initializes a new SelectionContainer object. The overload provides the ability to restrict user control over the SelectableObjects and SelectedObjects collections.

SelectionContainer(Boolean, Boolean)

Creates a new SelectionContainer object with the ability to restrict user control over the SelectableObjects and SelectedObjects collections.

Fields

ALL

Refers to all SelectableObjects.

SELECTED

Refers to all SelectedObjects.

Properties

SelectableObjects

Gets the collection of selectable objects.

SelectedObjects

Gets or sets the collection of selected objects.

Methods

ActivateObjects()

Overriding this method enables an object to respond when selected.

Events

SelectedObjectsChanged

Raised when an external object calls the ISelectionContainer.SelectObjects(UInt32, Object[], UInt32) method with the SELECTED flag set.

Explicit Interface Implementations

ISelectionContainer.CountObjects(UInt32, UInt32)

Determines the number of objects either those SELECTED or ALL items.

ISelectionContainer.GetObjects(UInt32, UInt32, Object[])

Sets cObjects with the number of items SELECTED or ALL items and populates array apUnkObjects with pointers to those objects.

ISelectionContainer.SelectObjects(UInt32, Object[], UInt32)

Sets the collection of selectable objects.

Applies to