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SCNMaterial.BlendMode Свойство

Определение

Возвращает или задает значение, определяющее, как цвета материала смешиваются в сцене.

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual SceneKit.SCNBlendMode BlendMode { [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.All, null)] [Foundation.Export("blendMode", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] get; [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.All, null)] [Foundation.Export("setBlendMode:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] set; }
member this.BlendMode : SceneKit.SCNBlendMode with get, set

Значение свойства

Атрибуты

Применяется к