SCNParticleSystem.EmitterShape Property
Definition
Important
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Gets or sets the region in which new particles are created. (Particles are created at a point if this property is null
.)
public virtual SceneKit.SCNGeometry EmitterShape { [Foundation.Export("emitterShape", ObjCRuntime.ArgumentSemantic.Strong)] get; [Foundation.Export("setEmitterShape:", ObjCRuntime.ArgumentSemantic.Strong)] set; }
member this.EmitterShape : SceneKit.SCNGeometry with get, set
Property Value
- Attributes