SCNRenderer Class
Definition
Important
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Renders an SCNScene into an OpenGL context.
[Foundation.Register("SCNRenderer", true)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.WatchOS, ObjCRuntime.PlatformArchitecture.All, null)]
public class SCNRenderer : Foundation.NSObject, IDisposable, SceneKit.ISCNSceneRenderer, SceneKit.ISCNTechniqueSupport
[Foundation.Register("SCNRenderer", true)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.WatchOS, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 8, ObjCRuntime.PlatformArchitecture.All, null)]
public class SCNRenderer : Foundation.NSObject, IDisposable, SceneKit.ISCNSceneRenderer, SceneKit.ISCNTechniqueSupport
type SCNRenderer = class
inherit NSObject
interface ISCNSceneRenderer
interface INativeObject
interface IDisposable
interface ISCNTechniqueSupport
- Inheritance
- Attributes
- Implements
Constructors
SCNRenderer(IntPtr) |
A constructor used when creating managed representations of unmanaged objects; Called by the runtime. |
SCNRenderer(NSObjectFlag) |
Constructor to call on derived classes to skip initialization and merely allocate the object. |
Properties
AudioEngine |
Gets the audio engine for rendering sound. |
AudioEnvironmentNode |
Gets the audio environment node. |
AudioListener |
Gets or sets the listener's position node. |
AutoenablesDefaultLighting |
Gets or sets a value that controls whether a default light is added to scenes. |
Class | (Inherited from NSObject) |
ClassHandle |
The handle for this class. |
ColorPixelFormat |
Gets the format for color pixels. |
CommandQueue |
Gets the command queue. |
Context |
Gets the OpenGL context that is used for rendering the scene. |
CurrentRenderCommandEncoder |
Gets the current command encoder. |
CurrentTime | |
DebugDescription |
A developer-meaningful description of this object. (Inherited from NSObject) |
DebugOptions |
Gets or sets the options that specify which debug overlays to display. |
DepthPixelFormat |
Gets the format for depth pixels. |
Description |
Description of the object, the Objective-C version of ToString. (Inherited from NSObject) |
Device |
Gets the Metal device that is used for rendering. |
Handle |
Handle (pointer) to the unmanaged object representation. (Inherited from NSObject) |
IsDirectBinding | (Inherited from NSObject) |
IsProxy | (Inherited from NSObject) |
JitteringEnabled |
Gets or sets a value that controls whether images are sampled from multiple nearby perspectives to reduce aliasing. |
Loops |
Gets or sets a value that controls whether the scene restarts after all animations are finished running. |
NextFrameTimeInSeconds |
Gets the time at which the next frame will be rendered. |
OverlayScene |
Gets or sets the 2-dimensional content, such as a player scoreboard, that is displayed in front of the scene. |
Playing |
Gets or sets a value that controls whether the scene is currently playing. |
PointOfView |
Gets or sets the node from which the scene is viewed.. |
RenderingApi |
Gets or sets the rendering API. |
RetainCount |
Returns the current Objective-C retain count for the object. (Inherited from NSObject) |
Scene |
Gets or sets the scene being rendered. |
SceneRendererDelegate |
Gets or sets the scene renderer delegate. |
SceneTimeInSeconds |
Gets or sets the scene time. |
Self | (Inherited from NSObject) |
ShowsStatistics |
Gets or sets a value that controls whether rendering performance statistics are overlayed on the scene. |
StencilPixelFormat |
Gets the format for stencil pixels. |
Superclass | (Inherited from NSObject) |
SuperHandle |
Handle used to represent the methods in the base class for this NSObject. (Inherited from NSObject) |
Technique |
Gets or sets the multipass rendering technique. |
WeakSceneRendererDelegate |
Gets or sets a weak reference to the scene renderer delegate.. |
Zone | (Inherited from NSObject) |
Methods
AddObserver(NSObject, NSString, NSKeyValueObservingOptions, IntPtr) |
Registers an object for being observed externally (using NSString keyPath). Observed changes are dispatched to the observer’s object ObserveValue(NSString, NSObject, NSDictionary, IntPtr) method. (Inherited from NSObject) |
AddObserver(NSObject, String, NSKeyValueObservingOptions, IntPtr) |
Registers an object for being observed externally (using string keyPath). Observed changes are dispatched to the observer’s object ObserveValue(NSString, NSObject, NSDictionary, IntPtr) method. (Inherited from NSObject) |
AddObserver(NSString, NSKeyValueObservingOptions, Action<NSObservedChange>) |
Registers an object for being observed externally using an arbitrary method. (Inherited from NSObject) |
AddObserver(String, NSKeyValueObservingOptions, Action<NSObservedChange>) |
Registers an object for being observed externally using an arbitrary method. (Inherited from NSObject) |
AwakeFromNib() |
Called after the object has been loaded from the nib file. Overriders must call base.AwakeFromNib(). (Inherited from NSObject) |
BeginInvokeOnMainThread(Action) | (Inherited from NSObject) |
BeginInvokeOnMainThread(Selector, NSObject) |
Invokes asynchrously the specified code on the main UI thread. (Inherited from NSObject) |
Bind(NSString, NSObject, String, NSDictionary) | (Inherited from NSObject) |
Bind(String, NSObject, String, NSDictionary) |
Obsolete.
(Inherited from NSObject)
|
BindingInfo(String) |
Obsolete.
(Inherited from NSObject)
|
BindingOptionDescriptions(String) |
Obsolete.
(Inherited from NSObject)
|
BindingValueClass(String) |
Obsolete.
(Inherited from NSObject)
|
CommitEditing() | (Inherited from NSObject) |
CommitEditing(NSObject, Selector, IntPtr) | (Inherited from NSObject) |
ConformsToProtocol(IntPtr) |
Invoked to determine if this object implements the specified protocol. (Inherited from NSObject) |
Copy() |
Performs a copy of the underlying Objective-C object. (Inherited from NSObject) |
DangerousAutorelease() | (Inherited from NSObject) |
DangerousRelease() | (Inherited from NSObject) |
DangerousRetain() | (Inherited from NSObject) |
DidChange(NSKeyValueChange, NSIndexSet, NSString) |
Indicates a change occurred to the indexes for a to-many relationship. (Inherited from NSObject) |
DidChange(NSString, NSKeyValueSetMutationKind, NSSet) | (Inherited from NSObject) |
DidChangeValue(String) |
Indicates that a change occurred on the specified key. (Inherited from NSObject) |
Dispose() |
Releases the resources used by the NSObject object. (Inherited from NSObject) |
Dispose(Boolean) |
Releases the resources used by the SCNRenderer object. |
DoesNotRecognizeSelector(Selector) |
Indicates that this object does not recognize the specified selector. (Inherited from NSObject) |
Equals(NSObject) | (Inherited from NSObject) |
Equals(Object) | (Inherited from NSObject) |
ExposedBindings() | (Inherited from NSObject) |
FromContext(CGLContext, NSDictionary) | |
FromContext(EAGLContext, NSDictionary) |
Creates a new renderer from the specified graphics context and options. |
FromContext(IntPtr, NSDictionary) |
Creates a new renderer from the specified graphics context and options. |
FromDevice(IMTLDevice, NSDictionary) |
Creates and returns a new SceneKit renderer from the provided Metal device. |
GetBindingInfo(NSString) | (Inherited from NSObject) |
GetBindingOptionDescriptions(NSString) | (Inherited from NSObject) |
GetBindingValueClass(NSString) | (Inherited from NSObject) |
GetDictionaryOfValuesFromKeys(NSString[]) |
Retrieves the values of the specified keys. (Inherited from NSObject) |
GetHashCode() |
Generates a hash code for the current instance. (Inherited from NSObject) |
GetMethodForSelector(Selector) | (Inherited from NSObject) |
GetNativeField(String) |
Obsolete.
(Inherited from NSObject)
|
GetNativeHash() | (Inherited from NSObject) |
GetNodesInsideFrustum(SCNNode) |
Returns the SceneKit nodes that are within the frustrum of a point of view. |
GetSnapshot(Double, CGSize, SCNAntialiasingMode) | |
HitTest(CGPoint, NSDictionary) | |
HitTest(CGPoint, SCNHitTestOptions) | |
Init() | (Inherited from NSObject) |
InitializeHandle(IntPtr, String) | (Inherited from NSObject) |
InitializeHandle(IntPtr) | (Inherited from NSObject) |
Invoke(Action, Double) | (Inherited from NSObject) |
Invoke(Action, TimeSpan) | (Inherited from NSObject) |
InvokeOnMainThread(Action) | (Inherited from NSObject) |
InvokeOnMainThread(Selector, NSObject) |
Invokes synchrously the specified code on the main UI thread. (Inherited from NSObject) |
IsEqual(NSObject) | (Inherited from NSObject) |
IsKindOfClass(Class) | (Inherited from NSObject) |
IsMemberOfClass(Class) | (Inherited from NSObject) |
IsNodeInsideFrustum(SCNNode, SCNNode) |
Returns |
MarkDirty() |
Promotes a regular peer object (IsDirectBinding is true) into a toggleref object. (Inherited from NSObject) |
MutableCopy() |
Creates a mutable copy of the specified NSObject. (Inherited from NSObject) |
ObjectDidEndEditing(NSObject) | (Inherited from NSObject) |
ObserveValue(NSString, NSObject, NSDictionary, IntPtr) |
Indicates that the value at the specified keyPath relative to this object has changed. (Inherited from NSObject) |
PerformSelector(Selector, NSObject, Double, NSString[]) | (Inherited from NSObject) |
PerformSelector(Selector, NSObject, Double) |
Invokes the selector on the current instance and if the |
PerformSelector(Selector, NSObject, NSObject) | (Inherited from NSObject) |
PerformSelector(Selector, NSObject) | (Inherited from NSObject) |
PerformSelector(Selector, NSThread, NSObject, Boolean, NSString[]) | (Inherited from NSObject) |
PerformSelector(Selector, NSThread, NSObject, Boolean) | (Inherited from NSObject) |
PerformSelector(Selector) | (Inherited from NSObject) |
Prepare(NSObject, Func<Boolean>) |
Supplies a parameterless handler that is used to halt preparation of a scene by returning |
Prepare(NSObject[], Action<Boolean>) |
Prepares content for smoothly rendering a new animated scene. |
PrepareAsync(NSObject[]) |
Asynchronously prepares content for smoothly rendering a new animated scene, returning a task that indicates whether scene preparation succeeded. |
PrepareForInterfaceBuilder() | (Inherited from NSObject) |
PresentScene(SCNScene, SKTransition, SCNNode, Action) |
Presents the scene. |
PresentSceneAsync(SCNScene, SKTransition, SCNNode) |
Asynchronously presents the scene, returning a task that represents the operation. |
ProjectPoint(SCNVector3) |
Projects the specified 3D point onto the 2D viewport. |
RemoveObserver(NSObject, NSString, IntPtr) |
Stops the specified observer from receiving further notifications of changed values for the specified keyPath and context. (Inherited from NSObject) |
RemoveObserver(NSObject, NSString) |
Stops the specified observer from receiving further notifications of changed values for the specified keyPath. (Inherited from NSObject) |
RemoveObserver(NSObject, String, IntPtr) |
Stops the specified observer from receiving further notifications of changed values for the specified keyPath and context. (Inherited from NSObject) |
RemoveObserver(NSObject, String) |
Stops the specified observer from receiving further notifications of changed values for the specified keyPath. (Inherited from NSObject) |
Render() |
Developers should not use this deprecated method. |
Render(CGRect, IMTLCommandBuffer, MTLRenderPassDescriptor) | |
Render(Double, CGRect, IMTLCommandBuffer, MTLRenderPassDescriptor) | |
Render(Double) |
Renders the scene at the specified time. |
RespondsToSelector(Selector) |
Whether this object recognizes the specified selector. (Inherited from NSObject) |
SetNativeField(String, NSObject) |
Obsolete.
(Inherited from NSObject)
|
SetNilValueForKey(NSString) |
Sets the value of the specified key to null. (Inherited from NSObject) |
SetValueForKey(NSObject, NSString) |
Sets the value of the property specified by the key to the specified value. (Inherited from NSObject) |
SetValueForKeyPath(IntPtr, NSString) |
A constructor used when creating managed representations of unmanaged objects; Called by the runtime. (Inherited from NSObject) |
SetValueForKeyPath(NSObject, NSString) |
Sets the value of a property that can be reached using a keypath. (Inherited from NSObject) |
SetValueForUndefinedKey(NSObject, NSString) |
Indicates an attempt to write a value to an undefined key. If not overridden, raises an NSUndefinedKeyException. (Inherited from NSObject) |
SetValuesForKeysWithDictionary(NSDictionary) |
Sets the values of this NSObject to those in the specified dictionary. (Inherited from NSObject) |
ToString() |
Returns a string representation of the value of the current instance. (Inherited from NSObject) |
Unbind(NSString) | (Inherited from NSObject) |
Unbind(String) |
Obsolete.
(Inherited from NSObject)
|
UnprojectPoint(SCNVector3) |
Unprojects the specified point into the 3D scene by treating the first two coordinates as a 2D point, and the third coordinate as a fraction of the distance between the near and far clipping planes. |
Update(Double) | |
Update(SCNNode[], Double) | |
ValueForKey(NSString) |
Returns the value of the property associated with the specified key. (Inherited from NSObject) |
ValueForKeyPath(NSString) |
Returns the value of a property that can be reached using a keypath. (Inherited from NSObject) |
ValueForUndefinedKey(NSString) |
Indicates an attempt to read a value of an undefined key. If not overridden, raises an NSUndefinedKeyException. (Inherited from NSObject) |
WillChange(NSKeyValueChange, NSIndexSet, NSString) |
Indicates that the values of the specified indices in the specified key are about to change. (Inherited from NSObject) |
WillChange(NSString, NSKeyValueSetMutationKind, NSSet) | (Inherited from NSObject) |
WillChangeValue(String) |
Indicates that the value of the specified key is about to change. (Inherited from NSObject) |