SKRuntimeEffect Class
Definition
Important
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public class SKRuntimeEffect : SkiaSharp.SKObject
- Inheritance
Properties
Children | |
Handle |
Gets or sets the handle to the underlying native object. (Inherited from SKObject) |
IgnorePublicDispose |
Gets or sets a value indicating whether the call the public Dispose() should be no-op. (Inherited from SKNativeObject) |
IsDisposed |
Gets or sets a value indicating whether the object has already been disposed. (Inherited from SKNativeObject) |
OwnsHandle |
Gets a value indicating whether this object should destroy the underlying native object. (Inherited from SKObject) |
Uniforms | |
UniformSize |
Methods
Create(String, String) | |
Dispose() |
Releases all resources used by this SKNativeObject. (Inherited from SKNativeObject) |
Dispose(Boolean) |
Releases the unmanaged resources used by the SKObject and optionally releases the managed resources. (Inherited from SKObject) |
DisposeInternal() |
Triggers a dispose, ignoring the value of IgnorePublicDispose. (Inherited from SKNativeObject) |
DisposeManaged() |
Implemented by derived SKObject types to destroy any managed objects. (Inherited from SKObject) |
DisposeNative() |
Implemented by derived SKObject types to destroy any native objects. (Inherited from SKObject) |
DisposeUnownedManaged() | (Inherited from SKObject) |
ToColorFilter() | |
ToColorFilter(SKRuntimeEffectUniforms, SKRuntimeEffectChildren) | |
ToColorFilter(SKRuntimeEffectUniforms) | |
ToShader(Boolean, SKRuntimeEffectUniforms, SKRuntimeEffectChildren, SKMatrix) | |
ToShader(Boolean, SKRuntimeEffectUniforms, SKRuntimeEffectChildren) | |
ToShader(Boolean, SKRuntimeEffectUniforms) | |
ToShader(Boolean) |