Create(GRContext, Boolean, SKImageInfo, Int32, GRSurfaceOrigin, SKSurfaceProperties, Boolean)
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Creates a new surface whose contents will be drawn to an offscreen render target, allocated by the surface.
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Create(GRContext, Boolean, SKImageInfo, Int32, GRSurfaceOrigin)
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Creates a new surface whose contents will be drawn to an offscreen render target, allocated by the surface.
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Create(GRContext, Boolean, SKImageInfo, Int32, SKSurfaceProperties)
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Creates a new surface whose contents will be drawn to an offscreen render target, allocated by the surface.
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Create(GRContext, Boolean, SKImageInfo, Int32, SKSurfaceProps)
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Obsolete.
Creates a new surface whose contents will be drawn to an offscreen render target, allocated by the surface.
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Create(GRContext, Boolean, SKImageInfo, Int32)
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Creates a new surface whose contents will be drawn to an offscreen render target, allocated by the surface.
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Create(GRContext, Boolean, SKImageInfo, SKSurfaceProperties)
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Creates a new surface whose contents will be drawn to an offscreen render target, allocated by the surface.
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Create(GRContext, Boolean, SKImageInfo)
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Creates a new surface whose contents will be drawn to an offscreen render target, allocated by the surface.
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Create(GRContext, GRBackendRenderTarget, GRSurfaceOrigin, SKColorType, SKColorSpace, SKSurfaceProperties)
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Wraps a pre-existing backend 3D API render target as a surface.
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Create(GRContext, GRBackendRenderTarget, GRSurfaceOrigin, SKColorType, SKColorSpace)
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Wraps a pre-existing backend 3D API render target as a surface.
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Create(GRContext, GRBackendRenderTarget, GRSurfaceOrigin, SKColorType, SKSurfaceProperties)
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Wraps a pre-existing backend 3D API render target as a surface.
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Create(GRContext, GRBackendRenderTarget, GRSurfaceOrigin, SKColorType)
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Wraps a pre-existing backend 3D API render target as a surface.
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Create(GRContext, GRBackendRenderTarget, SKColorType, SKSurfaceProperties)
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Wraps a pre-existing backend 3D API render target as a surface.
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Create(GRContext, GRBackendRenderTarget, SKColorType)
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Wraps a pre-existing 3D API render target as a surface.
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Create(GRContext, GRBackendRenderTargetDesc, SKSurfaceProps)
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Obsolete.
Wraps a pre-existing 3D API render target as a surface.
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Create(GRContext, GRBackendRenderTargetDesc)
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Obsolete.
Wraps a pre-existing 3D API render target as a surface.
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Create(GRContext, GRBackendTexture, GRSurfaceOrigin, Int32, SKColorType, SKColorSpace, SKSurfaceProperties)
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Wraps a pre-existing backend 3D API texture as a surface.
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Create(GRContext, GRBackendTexture, GRSurfaceOrigin, Int32, SKColorType, SKColorSpace)
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Wraps a pre-existing backend 3D API texture as a surface.
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Create(GRContext, GRBackendTexture, GRSurfaceOrigin, Int32, SKColorType, SKSurfaceProperties)
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Wraps a pre-existing backend 3D API texture as a surface.
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Create(GRContext, GRBackendTexture, GRSurfaceOrigin, Int32, SKColorType)
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Wraps a pre-existing backend 3D API texture as a surface.
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Create(GRContext, GRBackendTexture, GRSurfaceOrigin, SKColorType, SKSurfaceProperties)
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Wraps a pre-existing backend 3D API texture as a surface.
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Create(GRContext, GRBackendTexture, GRSurfaceOrigin, SKColorType)
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Wraps a pre-existing backend 3D API texture as a surface.
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Create(GRContext, GRBackendTexture, SKColorType, SKSurfaceProperties)
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Wraps a pre-existing backend 3D API texture as a surface.
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Create(GRContext, GRBackendTexture, SKColorType)
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Wraps a pre-existing 3D API texture as a surface.
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Create(GRContext, GRBackendTextureDesc, SKSurfaceProps)
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Obsolete.
Wraps a pre-existing 3D API texture as a surface.
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Create(GRContext, GRBackendTextureDesc)
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Obsolete.
Wraps a pre-existing 3D API texture as a surface.
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Create(GRContext, GRGlBackendTextureDesc, SKSurfaceProps)
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Obsolete.
Wraps a pre-existing OpenGL texture as a surface.
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Create(GRContext, GRGlBackendTextureDesc)
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Obsolete.
Wraps a pre-existing OpenGL texture as a surface.
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Create(GRRecordingContext, Boolean, SKImageInfo, Int32, GRSurfaceOrigin, SKSurfaceProperties, Boolean)
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Create(GRRecordingContext, Boolean, SKImageInfo, Int32, GRSurfaceOrigin)
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Create(GRRecordingContext, Boolean, SKImageInfo, Int32, SKSurfaceProperties)
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Create(GRRecordingContext, Boolean, SKImageInfo, Int32)
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Create(GRRecordingContext, Boolean, SKImageInfo, SKSurfaceProperties)
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Create(GRRecordingContext, Boolean, SKImageInfo)
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Create(GRRecordingContext, GRBackendRenderTarget, GRSurfaceOrigin, SKColorType, SKColorSpace, SKSurfaceProperties)
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Create(GRRecordingContext, GRBackendRenderTarget, GRSurfaceOrigin, SKColorType, SKColorSpace)
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Create(GRRecordingContext, GRBackendRenderTarget, GRSurfaceOrigin, SKColorType, SKSurfaceProperties)
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Create(GRRecordingContext, GRBackendRenderTarget, GRSurfaceOrigin, SKColorType)
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Create(GRRecordingContext, GRBackendRenderTarget, SKColorType, SKSurfaceProperties)
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Create(GRRecordingContext, GRBackendRenderTarget, SKColorType)
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Create(GRRecordingContext, GRBackendTexture, GRSurfaceOrigin, Int32, SKColorType, SKColorSpace, SKSurfaceProperties)
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Create(GRRecordingContext, GRBackendTexture, GRSurfaceOrigin, Int32, SKColorType, SKColorSpace)
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Create(GRRecordingContext, GRBackendTexture, GRSurfaceOrigin, Int32, SKColorType, SKSurfaceProperties)
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Create(GRRecordingContext, GRBackendTexture, GRSurfaceOrigin, Int32, SKColorType)
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Create(GRRecordingContext, GRBackendTexture, GRSurfaceOrigin, SKColorType, SKSurfaceProperties)
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Create(GRRecordingContext, GRBackendTexture, GRSurfaceOrigin, SKColorType)
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Create(GRRecordingContext, GRBackendTexture, SKColorType, SKSurfaceProperties)
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Create(GRRecordingContext, GRBackendTexture, SKColorType)
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Create(Int32, Int32, SKColorType, SKAlphaType, IntPtr, Int32, SKSurfaceProps)
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Obsolete.
Creates a new surface with the specified image parameters using a provided buffer and surface properties.
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Create(Int32, Int32, SKColorType, SKAlphaType, IntPtr, Int32)
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Obsolete.
Creates a new surface with the specified image parameters using a provided buffer.
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Create(Int32, Int32, SKColorType, SKAlphaType, SKSurfaceProps)
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Obsolete.
Creates a new surface with the specified image parameters and surface properties.
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Create(Int32, Int32, SKColorType, SKAlphaType)
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Obsolete.
Creates a new surface with the specified image parameters.
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Create(SKImageInfo, Int32, SKSurfaceProperties)
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Creates a new surface from the specified image parameters and surface properties.
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Create(SKImageInfo, Int32)
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Creates a new surface from the specified image parameters.
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Create(SKImageInfo, IntPtr, Int32, SKSurfaceProperties)
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Creates a new surface from the specified image parameters, the provided buffer and surface properties.
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Create(SKImageInfo, IntPtr, Int32, SKSurfaceProps)
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Obsolete.
Creates a new surface from the specified image parameters, the provided buffer and surface properties.
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Create(SKImageInfo, IntPtr, Int32, SKSurfaceReleaseDelegate, Object, SKSurfaceProperties)
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Creates a new surface with the specified image parameters using a provided buffer.
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Create(SKImageInfo, IntPtr, Int32, SKSurfaceReleaseDelegate, Object)
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Creates a new surface with the specified image parameters using a provided buffer.
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Create(SKImageInfo, IntPtr, Int32)
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Creates a new surface with the specified image parameters using a provided buffer.
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Create(SKImageInfo, IntPtr, SKSurfaceProperties)
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Creates a new surface from the specified image parameters and surface properties.
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Create(SKImageInfo, IntPtr)
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Creates a new surface with the specified image parameters using a provided buffer.
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Create(SKImageInfo, SKSurfaceProperties)
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Creates a new surface from the specified image parameters and surface properties.
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Create(SKImageInfo, SKSurfaceProps)
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Obsolete.
Creates a new surface from the specified image parameters and surface properties.
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Create(SKImageInfo)
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Creates a new surface with the specified image parameters.
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Create(SKPixmap, SKSurfaceProperties)
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Creates a new surface with the specified pixmap and surface properties.
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Create(SKPixmap, SKSurfaceProps)
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Obsolete.
Creates a new surface with the specified pixmap and surface properties.
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Create(SKPixmap)
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Creates a new surface with the specified pixmap.
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CreateAsRenderTarget(GRContext, GRBackendTexture, GRSurfaceOrigin, Int32, SKColorType, SKColorSpace, SKSurfaceProperties)
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Obsolete.
Wraps a pre-existing backend 3D API texture as a surface.
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CreateAsRenderTarget(GRContext, GRBackendTexture, GRSurfaceOrigin, Int32, SKColorType, SKColorSpace)
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Obsolete.
Wraps a pre-existing backend 3D API texture as a surface.
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CreateAsRenderTarget(GRContext, GRBackendTexture, GRSurfaceOrigin, Int32, SKColorType, SKSurfaceProperties)
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Obsolete.
Wraps a pre-existing backend 3D API texture as a surface.
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CreateAsRenderTarget(GRContext, GRBackendTexture, GRSurfaceOrigin, Int32, SKColorType)
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Obsolete.
Wraps a pre-existing backend 3D API texture as a surface.
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CreateAsRenderTarget(GRContext, GRBackendTexture, GRSurfaceOrigin, SKColorType, SKSurfaceProperties)
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Obsolete.
Wraps a pre-existing backend 3D API texture as a surface.
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CreateAsRenderTarget(GRContext, GRBackendTexture, GRSurfaceOrigin, SKColorType)
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Obsolete.
Wraps a pre-existing backend 3D API texture as a surface.
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CreateAsRenderTarget(GRContext, GRBackendTexture, SKColorType, SKSurfaceProperties)
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Obsolete.
Wraps a pre-existing backend 3D API texture as a surface.
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CreateAsRenderTarget(GRContext, GRBackendTexture, SKColorType)
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Obsolete.
Wraps a pre-existing backend 3D API texture as a surface.
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CreateAsRenderTarget(GRContext, GRBackendTextureDesc, SKSurfaceProps)
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Obsolete.
Obsolete.
Wraps a pre-existing backend 3D API texture as a surface.
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CreateAsRenderTarget(GRContext, GRBackendTextureDesc)
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Obsolete.
Obsolete.
Wraps a pre-existing backend 3D API texture as a surface.
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CreateAsRenderTarget(GRContext, GRGlBackendTextureDesc, SKSurfaceProps)
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Obsolete.
Obsolete.
Wraps a pre-existing backend OpenGL texture as a surface.
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CreateAsRenderTarget(GRContext, GRGlBackendTextureDesc)
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Obsolete.
Obsolete.
Wraps a pre-existing backend OpenGL texture as a surface.
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CreateNull(Int32, Int32)
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Creates a new surface without any backing pixels.
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Dispose()
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Releases all resources used by this SKNativeObject.
(Inherited from SKNativeObject)
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Dispose(Boolean)
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Releases the unmanaged resources used by the SKSurface and optionally releases the managed resources.
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DisposeInternal()
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Triggers a dispose, ignoring the value of IgnorePublicDispose.
(Inherited from SKNativeObject)
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DisposeManaged()
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Implemented by derived SKObject types to destroy any managed objects.
(Inherited from SKObject)
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DisposeNative()
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Implemented by derived SKObject types to destroy any native objects.
(Inherited from SKObject)
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DisposeUnownedManaged()
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(Inherited from SKObject)
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Draw(SKCanvas, Single, Single, SKPaint)
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Draws the current surface on the specified canvas.
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Flush()
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Flush(Boolean, Boolean)
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PeekPixels()
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Returns the pixels, if they are available.
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PeekPixels(SKPixmap)
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Returns the pixmap of the surface.
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ReadPixels(SKImageInfo, IntPtr, Int32, Int32, Int32)
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Copies the pixels from the surface into the specified buffer.
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Snapshot()
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Takes a snapshot of the surface and returns it as an image.
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Snapshot(SKRectI)
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