LinearPoint3DKeyFrame Constructors

Definition

Initializes a new instance of the LinearPoint3DKeyFrame class.

Overloads

LinearPoint3DKeyFrame()

Initializes a new instance of the LinearPoint3DKeyFrame class.

LinearPoint3DKeyFrame(Point3D)

Initializes a new instance of the LinearPoint3DKeyFrame class with the specified ending value.

LinearPoint3DKeyFrame(Point3D, KeyTime)

Initializes a new instance of the LinearPoint3DKeyFrame class with the specified ending value and key time.

LinearPoint3DKeyFrame()

Initializes a new instance of the LinearPoint3DKeyFrame class.

public:
 LinearPoint3DKeyFrame();
public LinearPoint3DKeyFrame ();
Public Sub New ()

Applies to

LinearPoint3DKeyFrame(Point3D)

Initializes a new instance of the LinearPoint3DKeyFrame class with the specified ending value.

public:
 LinearPoint3DKeyFrame(System::Windows::Media::Media3D::Point3D value);
public LinearPoint3DKeyFrame (System.Windows.Media.Media3D.Point3D value);
new System.Windows.Media.Animation.LinearPoint3DKeyFrame : System.Windows.Media.Media3D.Point3D -> System.Windows.Media.Animation.LinearPoint3DKeyFrame
Public Sub New (value As Point3D)

Parameters

value
Point3D

Ending value (also known as "target value") for the key frame.

Applies to

LinearPoint3DKeyFrame(Point3D, KeyTime)

Initializes a new instance of the LinearPoint3DKeyFrame class with the specified ending value and key time.

public:
 LinearPoint3DKeyFrame(System::Windows::Media::Media3D::Point3D value, System::Windows::Media::Animation::KeyTime keyTime);
public LinearPoint3DKeyFrame (System.Windows.Media.Media3D.Point3D value, System.Windows.Media.Animation.KeyTime keyTime);
new System.Windows.Media.Animation.LinearPoint3DKeyFrame : System.Windows.Media.Media3D.Point3D * System.Windows.Media.Animation.KeyTime -> System.Windows.Media.Animation.LinearPoint3DKeyFrame
Public Sub New (value As Point3D, keyTime As KeyTime)

Parameters

value
Point3D

Ending value (also known as "target value") for the key frame.

keyTime
KeyTime

Key time for the key frame. The key time determines when the target value is reached which is also when the key frame ends.

Applies to