Regions
This page lists the currently available regions for use with Azure Remote Rendering.
Region table
Name | Region | URL |
---|---|---|
Australia East | australiaeast | https://remoterendering.australiaeast.mixedreality.azure.com |
East US | eastus | https://remoterendering.eastus.mixedreality.azure.com |
East US 2 | eastus2 | https://remoterendering.eastus2.mixedreality.azure.com |
Japan East | japaneast | https://remoterendering.japaneast.mixedreality.azure.com |
North Europe | northeurope | https://remoterendering.northeurope.mixedreality.azure.com |
South Central US | southcentralus | https://remoterendering.southcentralus.mixedreality.azure.com |
Southeast Asia | southeastasia | https://remoterendering.southeastasia.mixedreality.azure.com |
UK South | uksouth | https://remoterendering.uksouth.mixedreality.azure.com |
West Europe | westeurope | https://remoterendering.westeurope.mixedreality.azure.com |
West US 2 | westus2 | https://remoterendering.westus2.mixedreality.azure.com |
Region connection best practice
For best results, a client application should always use the region that is closest to your physical location. The network requirements chapter mentions strategies how to measure latencies for individual regions. The session creation API doesn't implicitly fall back to a different region when creation fails. To make client applications resilient to potential outages in specific regions, it's recommended to add one or more fallback regions to the session creation logic. So if a session can't be allocated and the API returns with a timeout, the client could try the next closest region.