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SwitchExpression Class

Definition

Represents a control expression that handles multiple selections by passing control to SwitchCase.

public ref class SwitchExpression sealed : System::Linq::Expressions::Expression
public sealed class SwitchExpression : System.Linq.Expressions.Expression
type SwitchExpression = class
    inherit Expression
Public NotInheritable Class SwitchExpression
Inherits Expression
Inheritance
SwitchExpression

Examples

The following example demonstrates how to create an expression that represents a switch statement that has a default case by using the Switch method.

// Add the following directive to the file:
// using System.Linq.Expressions;

// An expression that represents the switch value.
ConstantExpression switchValue = Expression.Constant(3);

// This expression represents a switch statement
// that has a default case.
SwitchExpression switchExpr =
    Expression.Switch(
        switchValue,
        Expression.Call(
                    null,
                    typeof(Console).GetMethod("WriteLine", new Type[] { typeof(String) }),
                    Expression.Constant("Default")
                ),
        new SwitchCase[] {
            Expression.SwitchCase(
                Expression.Call(
                    null,
                    typeof(Console).GetMethod("WriteLine", new Type[] { typeof(String) }),
                    Expression.Constant("First")
                ),
                Expression.Constant(1)
            ),
            Expression.SwitchCase(
                Expression.Call(
                    null,
                    typeof(Console).GetMethod("WriteLine", new Type[] { typeof(String) }),
                    Expression.Constant("Second")
                ),
                Expression.Constant(2)
            )
        }
    );

// The following statement first creates an expression tree,
// then compiles it, and then runs it.
Expression.Lambda<Action>(switchExpr).Compile()();

// This code example produces the following output:
//
// Default
' Add the following directive to the file:
' Imports System.Linq.Expressions

' An expression that represents the switch value.
Dim switchValue As ConstantExpression = Expression.Constant(3)

' This expression represents a switch statement 
' that has a default case.
Dim switchExpr As SwitchExpression =
Expression.Switch(
    switchValue,
    Expression.Call(
                Nothing,
                GetType(Console).GetMethod("WriteLine", New Type() {GetType(String)}),
                Expression.Constant("Default")
            ),
    New SwitchCase() {
        Expression.SwitchCase(
            Expression.Call(
                Nothing,
                GetType(Console).GetMethod("WriteLine", New Type() {GetType(String)}),
                Expression.Constant("First")
            ),
            Expression.Constant(1)
        ),
        Expression.SwitchCase(
            Expression.Call(
                Nothing,
                GetType(Console).GetMethod("WriteLine", New Type() {GetType(String)}),
                Expression.Constant("Second")
            ),
            Expression.Constant(2)
        )
    }
)

' The following statement first creates an expression tree,
' then compiles it, and then runs it.
Expression.Lambda(Of Action)(switchExpr).Compile()()

' This code example produces the following output:
'
' Default

Properties

CanReduce

Indicates that the node can be reduced to a simpler node. If this returns true, Reduce() can be called to produce the reduced form.

(Inherited from Expression)
Cases

Gets the collection of SwitchCase objects for the switch.

Comparison

Gets the equality comparison method, if any.

DefaultBody

Gets the test for the switch.

NodeType

Returns the node type of this Expression. Extension nodes should return Extension when overriding this method.

SwitchValue

Gets the test for the switch.

Type

Gets the static type of the expression that this Expression represents.

Methods

Accept(ExpressionVisitor)

Dispatches to the specific visit method for this node type. For example, MethodCallExpression calls the VisitMethodCall(MethodCallExpression).

(Inherited from Expression)
Equals(Object)

Determines whether the specified object is equal to the current object.

(Inherited from Object)
GetHashCode()

Serves as the default hash function.

(Inherited from Object)
GetType()

Gets the Type of the current instance.

(Inherited from Object)
MemberwiseClone()

Creates a shallow copy of the current Object.

(Inherited from Object)
Reduce()

Reduces this node to a simpler expression. If CanReduce returns true, this should return a valid expression. This method can return another node which itself must be reduced.

(Inherited from Expression)
ReduceAndCheck()

Reduces this node to a simpler expression. If CanReduce returns true, this should return a valid expression. This method can return another node which itself must be reduced.

(Inherited from Expression)
ReduceExtensions()

Reduces the expression to a known node type (that is not an Extension node) or just returns the expression if it is already a known type.

(Inherited from Expression)
ToString()

Returns a textual representation of the Expression.

(Inherited from Expression)
Update(Expression, IEnumerable<SwitchCase>, Expression)

Creates a new expression that is like this one, but using the supplied children. If all of the children are the same, it will return this expression.

VisitChildren(ExpressionVisitor)

Reduces the node and then calls the visitor delegate on the reduced expression. The method throws an exception if the node is not reducible.

(Inherited from Expression)

Applies to