Stretch Enum
Definition
Important
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Describes how content is resized to fill its allocated space.
public enum class Stretch
public enum Stretch
type Stretch =
Public Enum Stretch
- Inheritance
Fields
Name | Value | Description |
---|---|---|
None | 0 | The content preserves its original size. |
Fill | 1 | The content is resized to fill the destination dimensions. The aspect ratio is not preserved. |
Uniform | 2 | The content is resized to fit in the destination dimensions while it preserves its native aspect ratio. |
UniformToFill | 3 | The content is resized to fill the destination dimensions while it preserves its native aspect ratio. If the aspect ratio of the destination rectangle differs from the source, the source content is clipped to fit in the destination dimensions. |
Examples
The following example shows how to create an instance of a Viewbox and set the Stretch mode of its content by using code.
// Create a Viewbox and add it to the Canvas
myViewbox = gcnew Viewbox();
myViewbox->StretchDirection = StretchDirection::Both;
myViewbox->Stretch = Stretch::Fill;
myViewbox->MaxWidth = 400;
myViewbox->MaxHeight = 400;
// Create a Viewbox and add it to the Canvas
myViewbox = new Viewbox();
myViewbox.StretchDirection = StretchDirection.Both;
myViewbox.Stretch = Stretch.Fill;
myViewbox.MaxWidth = 400;
myViewbox.MaxHeight = 400;
' Create a ViewBox and add it to the Canvas
Dim myViewbox As New Viewbox()
myViewbox.StretchDirection = StretchDirection.Both
myViewbox.Stretch = Stretch.Fill
myViewbox.MaxWidth = 400
myViewbox.MaxHeight = 400
Remarks
The following illustration shows the different Stretch values.
Stretch values