Platform::Object Class
Provides common behavior for ref classes and ref structs in Windows Runtime apps. All ref class and ref struct instances are implicitly convertible to Platform::Object^ and can override its virtual ToString method.
Syntax
public ref class Object : Object
Members
Public Constructors
Name | Description |
---|---|
Object::Object | Initializes a new instance of the Object class. |
Public Methods
Name | Description |
---|---|
Object::Equals | Determines whether the specified object is equal to the current object. |
Object::GetHashCode | Returns the hash code for this instance. |
Object::ReferenceEquals | Determines whether the specified Object instances are the same instance. |
ToString | Returns a string that represents the current object. Can be overridden. |
GetType | Gets a Platform::Type that describes the current instance. |
Inheritance Hierarchy
Object
Object
Requirements
Header: vccorlib.h
Namespace: Platform
Object::Equals Method
Determines whether the specified object is equal to the current object.
Syntax
bool Equals(
Object^ obj
)
Parameters
obj
The object to compare.
Return Value
true
if the objects are equal, otherwise false
.
Object::GetHashCode Method
Returns the IUnknown
* identity value for this instance if it is a COM object, or a computed hash value if it is not a COM object.
Syntax
public:int GetHashCode();
Return Value
A numeric value that uniquely identifies this object.
Remarks
You can use GetHashCode to create keys for objects in maps. You can compare hash codes by using Object::Equals. If the code path is extremely critical and GetHashCode
and Equals
are not sufficiently fast, then you can drop down to the underlying COM layer and do native IUnknown
pointer comparisons.
Object::GetType Method
Returns a Platform::Type object that describes the runtime type of an object.
Syntax
Object::GetType();
Property Value/Return Value
A Platform::Type object that describes the runtime type of the object.
Remarks
The static Type::GetTypeCode can be used to get a Platform::TypeCode Enumeration value that represents the current type. This is mostly useful for built-in types. The type code for any ref class besides Platform::String is Object (1).
The Windows::UI::Xaml::Interop::TypeName class is used in the Windows APIs as a language-independent way of passing type information between Windows components and apps. The Platform::Type Class has operators for converting between Type
and TypeName
.
Use the typeid operator to return a Platform::Type
object for a class name, for example when navigating between XAML pages:
rootFrame->Navigate(TypeName(MainPage::typeid), e->Arguments);
Object::Object Constructor
Initializes a new instance of the Object class.
Syntax
public:Object();
Object::ReferenceEquals Method
Determines whether the specified Object instances are the same instance.
Syntax
public:static bool ReferenceEquals( Object^ obj1, Object^ obj2);
Parameters
obj1
The first object to compare.
obj2
The second object to compare.
Return Value
true
if the two objects are the same; otherwise, false
.
Object::ToString Method (C++/CX)
Returns a string that represents the current object.
Syntax
public:
virtual String^ ToString();
Return Value
A string that represents the current object. You can override this method to provide a custom string message in your ref class or struct:
public ref class Tree sealed
{
public:
Tree(){}
virtual Platform::String^ ToString() override
{
return "I'm a Tree";
};
};